Saturday, January 9, 2016

Session 11 - Invisible Designs (Part 1)

  • The crew of the Last Parsec prepared for their mission with Wacha...
    • The poth'tox information broker requested that the group take a contract with one of her JumpCorp contacts within Internal Affairs.
    • The JumpCorp contact believes that someone within JumpCorp is planning to sabotage the space station by releasing dangerous cargo aboard.
    • The contact wants the group to retrieve the cargo by any means necessary and then deliver it to the Navy Docking Bay. 
  • Allei and Nikki did some preliminary work...
    • Allei discovered the docking port in which the cargo ship would be using.
    • Allei discovered several JumpCorp employees who may be open to being bribed and thus away from the cargo bay when stuff goes down.
    • Nikki was able to find a Rental location for a Cargo Barge that would be suitable to deliver the cargo once it was acquired. She also found a decent ambush spot within the cargo bays (that the group ultimately didn't utilize, due to going with a hide in plain sight route).
  • The group got together and ate Alpha CenThai food on the Last Parsec and finalized the last details of the mission.
    • Crow and Vela left together to go see Orley. They were able to make a deal with him to retrieve some JumpCorp knockoff uniforms that could be used in a disguise scenario. Orley seemed to be on good terms with the group and even told them story about a legendary Ranger named Kane who saved his home town growing up. The two of them brought the uniforms to the group.
    • AUW and Nikki went to the cargo barge rental place where they met a lackluster, wilting floran and an over-enthusiastic robot who were able to help them rental a medium-sized Cargo Barge. The two of them parked it near the cargo bay and awaited orders.
    • Tamit and Remek watched as Allei greased the wheels of her two JumpCorp contacts and got them to agree to be missing around the cargo boy when the Crolnec cargo ship arrived.
  • With AUW and Nikki on standby in the cargo barge, the rest of the group adopted their JumpCorp disguises and snuck into the Cargo Bay to await the arrival of the Crolnec.
    • Captain Zadra and his mixed-race crew descended into the cargo bay and presented their credentials to the disguised Crew.
    • Zadra is an intimidating figure; a rare race called Lupus. They resembled human-legend werewolves. Zadra was itching for a fight and overly aggressive, but his crew was tired and he just wanted to get them some shore leave.
    • The group learned that the crew did not seem to have much knowledge of the 'special' cargo Zadra had hidden aboard.
    • Zadra's legitimate cargo appeared to be $10,000 salvage, $8000 timber, $14,000 ore (which was in heavy need on this station; worth a +50% mark-up.)
  • The discussion played out...
    • Allei attempted to get Zadra to stay as a result of a surprise / red flagged inspection on this ship. Then, with some assumptions on Zadra's part as a result of Allei's word choice, the Lupus became under the impression that Allei's superior was his contact on the station.
    • It seems Zadra had accepted this job without knowledge of who his point of contact would be. He just had his orders and agreement...
    • The rest of the discourse will play out next time... Zadra has agreed to let his men go on shore leave and show Allei the cargo if she'll leave behind the rest of her men.
  • REWARDS....
    • [5] Fake JumpCorp Uniforms (two security, three low-level employee): -$500
    • [1] Medium Sized Cargo Barge Rental with Insurance: -$150
    • [2] JumpCorp Employees looking the other way: -$500
    • Sentry Bot (stats are on PG 39 of Sci-Fi Book)

Monday, December 21, 2015

Session 10 - Back-Alley Mercantilism

  • After completing a mission ("Absolute Zero"), the group branched off to get lunch at one of the local diners. 
    • At that point, Nikki separated from the group to conduct some research and hacking that would be beneficial to their mission later that night -- at Captain Allei's request. 
    • Allei returned as well; having completed some preliminary scouting and contact making for tonight's mission. 
  •  Wacha contacted the group -- seeing if they were up for another mission before tonight's dealings ("Back-Alley Mercantilism").
    • Thomas Gizhinn Orley. He is a freighter captain with "less than sterling business ethics". He was heading from his hotel to the docking bays when he ran into Brevin's Gang at Smugglers Row. The Gang is interested in his anti-matter mining equipment -- Orley acquired a mining contract with JumpCorp to deliver these parts to them at Kallisti Reach. 
    • Orley is known for passing off cheap, counterfeit items as the "real deal". He has acted as a smuggler before on behalf of Wacha -- which is why she wants him rescued. 
    • The group decided to take the mission -- heading to Smugglers Row via Public Transportation (Bus).
  • The majority of the group took some precautions; changing or altering attire to make themselves more fitting of being here (IE: criminal element).  
    • Vela decided to take the lead and hunted through the urban jungle to track down Orley.
    • The group found that signs of Orley lead into an alley way cluttered with litter and junk that eventually lead into a junkyard of sorts. 
    • When the alleyway turned into junkyard, that is when the group overheard the conversation between two gang members; talking about the payout of the anti-matter drilling parts being greater than any cash Orley was offering them.
  • The gang members heard the group and turned the corner to confront them; weapons at the ready...
    • Allei made a quick bluff and play; pretending to be mercenaries and runners hired by the Groid's Raider -- the rivals to Brevin's Gang. 
    • She claimed that they were here to take Orley, but that their intel had been bad. She played up her dislike of Groid and his incompetence -- eventually sweet talking Brevin's Gang as possible partners.
    • Orley apparently seemed to be unwilling to give his passcodes over to access the antimatter drilling parts. The leader of this 'squad' of gang members, Thelia (a cybernetic enhanced human female) was currently interrogating Orley through water torture. 
    • Allei played up AUW's ability to use a 'truth serum' to get information out of Orley. 
    • The group exchanged unpleasant pleasantries with the gang members as AUW went inside and assessed Orley who looked a little worse for wear.
  •  After assessing Orley, the group made their move under the guise, bluff, and subterfuge they had come up with so far...
    • Allei yanked the rifle from one of the gang members and shot another gang member in the gut with it.
    • Vela quickly cut down one of the gang members with her sword.
    • AUW used his electrified fist to jam the 'truth serum' into Thelia; taking her down in one swift strike before she knew what hit her.
    • Crow and Allei each picked individual targets; shooting them down to the ground with their respective weapons.
    • One of the gang members surrendered, but the other attempted to go out with style by firing on Allei. He was soon dispatched by a hail of laz-fire by Remek's dual SMGs.
  • The group successfully rescued a grateful Orley who offered to reimburse them as a contact, some payment, a free dinner, and some knockoff goodies. 
    • The group afterwards prepares to rest up and make final preparations to take on Wacha's special request...
  • REWARDS....
    • $875 each.
    • New Contact: Thomas Gizhinn Orley.
    • A free dinner at a 3-star restaurant of the party's choice.

Monday, December 14, 2015

Session 9 - Absolute Zero

  • The crew rested and conducted downtime activities as needed. While Allei prepared for the mission that night (Wacha's request, "Invisible Designs"), the rest of the crew decided to earn some extra scratch by completing another side mission for Wacha.
    • The client requested that the group go aboard the research vessel, the Pioneer, and discover what happened with the crew, what went on, and acquire the research that thes hip contains. This research vessel was fresh back from an expedition to the swamps of Dysnomia. It arrived at the station, docked on autopilot, and no one has entered it or left since then. The client gave the group authorization to be the first on board.
  • Upon arriving at the dockship...
    • The group hacked the controls and entered in through the airlock. Once aboard, they discovered that the ship had temperatures below freezing; the environmental control on the fritz. The group took the time to change into environmental protection clothing, then proceeded.
    • The group went to the cockpit first and discovered frozen corpses along the way. The corpses had signs of an acidic mold which ate flesh. AUW had not encountered anything like it before, but was able to identify several of its traits through his scanners.
  • The group found the captain's datapad, which contained the following entries...
    • Client sent us to acquire samples of indigenous wildlife and fauna. High paying job; my team is mostly here to provide security. Don't foresee too many problems, I've been to Dysnomia before.
    • Initial camp set-up was rough. Our ship attracted a tribe of Crags Men. We eliminated them, though took on several wounded.
    • Researchers have found a small mining area with diamonds and ancient relics. Spared a few men to recover that so the scientists could focus on their tasks.
    • A researcher came down with Dysnomian Flu and hid it from the crew. Not sure if he knew what he had, might've mistaken it for a normal cold. Idiot. He went berserk and we put him down.
    • We're preparing to leave; several notable fauna and wildlife specimens. They're interested in a mold they found, but it seemed rather unremarkable. We're putting our samples in the deep freeze to keep them pristine.
    • Reports of the temperature systems being damaged, sending the engineer down with a couple guards to check it out.
    • Freezing. The mold... it changed when it was exposed to extreme cold. Bigger. Think the damn thing is even sentient. Its cat and mouse from here, already taken out a lot of the crew. Energy weapons seem to hurt it, but not much. Its tough and quick; quiet too. Lost half my team before I knew what was going on. 
    • Leaving the civvies here... Making one last push to the temperature systems in the core. If we can repair the damage, get it hot again, it might get the mold back to normal. That's what one of the scientists said, anyway. Worth a shot, we're all dead anyway if we don't do anything...
  • The crew moved onward...
    • AUW identified the Dysnomian Flu has a potential hazard; its an illness that drives people berserk. There is a cure, but no vaccine to prevent it.
    • Remek found research logs that claims the mold is a runny, luminescent, non-intelligent smile. It is extremely durable and resistant to all non-energy damage. 
    • The group decided to head below deck to fix the environmental controls in hopes of returning the temperature from freezing back to normal--thus restoring the mold to normal as well.
    • Disturbingly, the sentient mold appeared to be keeping tabs on the group; studying and learning from them so that it might prevent them from fixing the environmental controls. It wanted to "live" after all.
  • Below deck, the group ran into trouble...
    • Defensive turrets were still active. Nikki managed to hack into two of them and gain control of them. She used one to destroy one of the malfunctioning turrets. The other turret she controlled was destroyed by the mold in the mean time.
    • Crow managed to use his rifle to snipe the last remaining turret.
    • Before the environmental controls, the group found one last obstacle...
  • The security team that had been sent below deck had been left in one mass pile of body parts; fused together as a warning and trophy by the sentient ooze. Disgusting to say the least.
    • Tamit decided to burn it with her flamethrower, but her weapon discharged the grenades and other explosive devices left among the ruined security team. An explosion occured!
    • The explosion shakened and damaged several crew members, the mold then ambushed the group from the shadows; deciding on then to strike!
    • A fight broke out between the mold and the group. It would ultimately end through a desperate gambit by Vela. She cut the fuel line of the ship and then cut the power cord with another; bringing them together to cause a massive explosion.
    • The explosion nearly killed AUW and Tamit, and it severely wounded Vela. The mold, luckily, was 'defeated'. AUW's expertise in medicine was enough to take care of the groups damage, but it was a close call--especially for the doctor. 
    • Although the ship suffered SEVERE damage, the mission was 'completed'. The group repaired the environmental systems, stored the mold safely, and recovered all the research data for the client. They got paid, job done...


      ----------
      EACH PC RECEIVES...
      $1,750

      THE PARTY THEN HAS TWO OPTIONS...
      1) Steal some of the diamonds, minerals, and artifacts aboard the ship and delete records of it; affording them some extra loot. This will create negative reputation.

      2) Forgo stealing the loot and offering to help repair the damage done to the ship through their actions. This will create positive reputation.

Session 8 - Wacha Gonna Do?

  • Hidden from the upbeat electronic music and neon lights of the Apple, a private apartment-office has been carved out. The humid and heat typically found in jungles is  present in this room as well as the presence of insects, tropical animals, flora, and the like. The smells and sounds of a rain forest are alive all around you. The  presence of technology has been carefully hidden and intergrated in the terrain in efforts of providing the most 'natural' environment possible. The ceiling is hidden by the branching  trees and vegetation, the floor covered in dirt, fungi, and other accents. The denizen of this room has revealed herself. A saurian (repitilian humanoid alien)  subspecies known as Poth'tox, Wacha possessess chameleon like traits. Her racial camoflauge works in conjunction with the stealth suit she wears to make her difficult to detect by sight. The suit is on the baggier side and is a dull  gray. Her bare feet and hands allow her to climb down from one of the trees and land on a stump with a fallen tree before it. It appears to double as a computer  console. One eye critically watches the crew while the other focuses on a monitor screen. Her long tongue briefly extends from her mouth and brushes against her own eye to wet  it before turning to her mouth. The crew soon realized that this is a nasty habit that she does regularly. Multi-color fringes stand out to give the woman a little pazza  against her green skin.Upon investigation R's datalog and schedule, Wacha was her next appointment. Obviously, something happened to R before she got here... or did she get here and  disappear as a result? The poth'tox is the group's lead for R, and she has a reputation as a business woman, a smuggler, and information broker. 
  • Introductions were made...
    • Wacha claimed that the Crew was to be brought to her by R. to work together; her as the mission finder and the crew as the specialists.
    • Wacha claims R. never made it to their arranged meeting.
    • Wacha claims that the Crew, R, and herself were to work together on a lead concerning THE VOIDSMEN -- an ancient and extinct race that caused the rings of wreckage around ERIS.
    • Wacha claims to be in the shipping business by day, smuggling by night, and information just for funsies.
    • She'd share her lead with the group, if they demonstrated good will working with her by completing some jobs for her.
  • Questions were asked...
    • Wacha claims she does not deal with criminals anymore than necessary in her occupation. Her smuggling tends to be illegal contraband, but not things that would put a large scale population at risk.
    • Wacha and R were supposed to meet two weeks ago, but the appointment was booked months in advanced.
    • Wacha claims that R said the ship, The Last Parsec, was important in her goals.
  • Missions and jobs were presented...
    • A JumpCorp executive requires a ship called the Crolnec to lose custody of their cargo. That cargo needs to be delivered to the Naval Base.
    • The crew received details for other side missions, and returned to their ship to discuss how to go about them and to get some much needed rest for DAY 21.
    • Crow made a personal request of Wacha before leaving...

Session 7 - Hitting Da Clubs

  • After having successfully saved Daisy from a cybernetic-enhanced businessman (by the name of Commerce), the crew took two hours of downtime before gathering outside of the Kallisti Apple.
    • This night club was where a poth'tox by the name of Wacha did her business. She was an information broker and smuggler by trade. And R. had an appointment to meet her.
  • The crew tried to figure out ways to infiltrate the club, but decided to let Allei use her charm to get in through the entrance and open a backdoor for the group.
    • Inside, Allei danced with a Rakasha who was high on illegal substances. The captain utilized the dance floor to scope out the immediate layout, then proceeded into the backrooms.
    • Outside, the crew noticed the arrival of pirates associated with Groid; their sigil a red dagger. They appeared to be escorting a professionally dressed Deader. The deader's host body was a Serran.
  • The pirates lead the Deader inside. It seems he had a meeting with the club owner.
    • Allei had to duck in a backroom to hide from the entourage.
    • Remek lead the remaining backdoor bouncer out of the way while the group snuck in. Remek snuck in later himself as well.
  • Once inside the back area, the group made their way to the dance floor...
    • The crew mingled at the dance floor. 
    • Remek scored the digits of a cute little monkey girl.
    • Vela used her psionics to root out the necessary meeting procedure from the bartender; which Allei then leveraged to score a meeting with Wacha.
  • Escorted by a robot drone designed to look like a fly, the group disarmed themselves willingly and went into a backroom that has been altered to artificially simulate a rain forest. The chameleon-alien watched the group in secret until AUW rooted her out with his superior senses. Then, introductions were made, and business dealings began...

Wednesday, October 28, 2015

Game Timeline

KNOWN WORLDS CHRONOLOGY
  • 21st - 22nd Century: STL Colony Ships are launched from Earth.
  • 22nd - 27th Century: Human STL colonization of Orion Arm. 
  • 28th Century: Canopan discovery of FTL hyperspace drive. "Link Up" of human civilizations results in humans abandoning the Julian calender and starting over with New Era Reckoning (NER).
  • 1st NER: Coalitions Wars among the human species.
  • 1st - 2nd NER: FTL hyperdrive saturation begins among the Known Worlds.
  • 2nd NER: Discovery of the FTL superluminal drive. 
  • 3rd NER: Present Day.
GAME TIMELINE
  • DAY 1: Party meets up and takes custody of the Last Parsec.
  • DAY 2-13: Party is in Hyperspace to the ERIS system.
  • DAY 14-19: Party traveling to Harmonia Station.
  • DAY 20: Party checks in at Harmonia Station. 
  • DAY 20: QUEST COMPLETE (Fashion Security). Crew meets Daisy. 
  • DAY 20: QUEST COMPLETE (Wacha Gonna Do). Crew meets Wacha.
  • DAY 21: QUEST COMPLETE (Absolute Zero).
  • DAY 21: QUEST COMPLETE (Back-Alley Mercantilism)
  • DAY 21: QUEST COMPLETE (Invisible Designs - Story Mission)
  • DAY 21: A JumpCorp vessel in orbit of Harmonia Station is destroyed by terrorists. 
  • DAY 22: The group helps to repair the ship damaged in Absolute Zero.
  • DAY 23: The group helps to repair the ship damaged in Absolute Zero.
  • DAY 24: The group finishes repairing the ship damaged in Absolute Zero.
  • DAY 25: QUEST COMPLETE (Death Wish Upon a Star).
  • DAY 26: Group Takes Care of Business Part 1
    -Allei is contacted by father.
    -Nikki is contacted by Vikki.
    -Vela is contacted by Matriarch.
  • DAY 27: Group Takes Care of Business Part 2
    -Crow meets old friend.
    -AUW meets with superiors.
    -Tamit meets with Sunny.
  • DAY 28: QUEST COMPLETE (The Prodigal Scientist Returns)
    •  Horst Tappelkhirre re-surfaces after thought to be dead.
    • Groid's Raiders attempt to assassinate him, the group intervenes on behalf of Maruul Soteeg.
    • DAY 28: QUEST COMPLETE (The Prodigal Scientist Returns)
      •  Horst Tappelkhirre re-surfaces after thought to be dead.
  •  The Sheriff offers the LP the contract on Groid's Raiders
    •  The group acquires LUCKY HAT.
    • The group meets CLINT -- a connection to R.
  • DAY 30-32: Rest and preparations...
  • DAY 33: The group leaves to meet up with JumpSec to fight Groid's Raiders.
    • The group encounters the crew of the Ice Pick and acquire voidsmen artifacts.
  • DAY 34-36: The group travels...
  • DAY 37: The group meets up with the Starblazer.
    • The Raid on Groid's Rock takes place.
    • Groid is captured by the party and turned over to Jump-Sec
    • The group takes ownership of Groid's Rock.
    • The group encounters WRAITH soldiers.
    • Crow meets his sister, Lisa, and reveals to the group that he himself is a RANGER.
    • Nikki unlocks leviathan on the Last Parsec.
  • DAY 38-40: The group travels...
  • DAY 41: The group arrives at Harmonia Station.
    • The group recruits CLINT.
    • The group meets with Sheriff Kaine. 
    • The group meets with Wacha. 
    • The group learns that R's goal was to find the Scientorium - a place where the knowledge of the first race is contained. To access the knowledge of its whereabouts, the group will need to earn the trust of R's former colleagues to unlock the hidden room aboard the Last Parsec which held the information. 
    • The group learns of Leviathan - an untouched planet billed as a paradise resort. 
    • Remek goes on a date with Sanaa, a simian companion he picked up at the club. The two of them lose a tail - two girls associated with Paragon Science Equipment.
    • Nikki works on a secret project and ends up fending off two of her sisters from Paragon Science Equipment.
    • The group is spied on by the Cavalry, one of the sisters from Paragon Science Equipment who posed as a punk bounty hunter. 
    • The group meets with Maruul Soteeg at a charity event for Void Sickness and gave the data from Groid's Rock.
    • The group at various events at the charity take place: Crow did security and stopped a riot, AUW made important business contacts, Vela won a lucky prize and fended off bullies, and Tamit won a limited edition prize and lead Ssssal on. Allei made a business contact and ran into an old acquaintance: Nicole Portner. 
  • DAY 42: The group meets with Horst Tappelkhirre
    • The group accepts a mission from Horst called the Veiale Expedition. 
    • The group leaves Harmonia Station and arrives on Dysnomia.
    • The group begins the Veiale Expedition. 
  • DAY 43: Traveling in the wilds of Dysnomia (The Craglands).
    • The group deals with a rushing river of water obstacle. 
  • DAY 44: Traveling in the wilds of Dysnomia (The Craglands).
    • The group is ambushed by the Cragmen and their Shaman.
  • DAY 45: Traveling in the wilds of Dysnomia (The Craglands).
    • The group is stalked by an Albino Cragman and a Feline-Gator Shield Predator. 
  • DAY 46: Traveling in the wilds of Dysnomia (The Craglands).
    • The group deals with a breakdown via repair.
    • The group observes two bounty hunters tracking down Cragmen.
  • DAY 47: Traveling in the wilds of Dysnomia (The Craglands).
    • The group finds the secret location on the Tablet.  
last updated [9/20/2016]

Tuesday, October 27, 2015

Session 6 - Hostage Crisis

  • With a fistful of plasma and a paper wad thrown like a girl, combat broke out...
    • Vela and Remek took defensive measures to protect themself while Nikki and AUW figured out on understanding what was going on.
    • Tamit and Allei's combined plasma pistol shots brought down one of the security guards.
    • Crow wounded another one.
  • With the element of surprise gone, the two sides fought...
    • Remek revealed his laser-SMG akimbo style and killed one of the guards, then wounded another.
    • AUW managed to knock out one of the guards with his stun-mechano-fist.
    • Crow fired upon a guard, but didn't wound it.
    • Nikki climbed into the cargo loader; seeking to utilize it as a weaponized exo-skeleton.
    • Tamit brought out her miniature flamethrower to set several guards on fire.
    • The businessman silenced his phone call, then went around the corner of the cargo...
    • Vela tested her molecular swords out on a guard; ending him.
    • The remaining guards provided cover fire for the businessman; wounding Allei severely and Tamit partially. 
    • Bleeding, Allei got revenge on the guard that wounded her by taking him out with her plasma pistol.
  • Ultimately, the combat would be resolved...
    • The majority of the guards would be killed with only one or two being knocked out or surrendering. 
    • It would be revealed that the businessman utilized his datajack to take control of an anti-infantry light walker mech. It had a ball gown; a part of Daisy's 'secret' project was developing chique fashion, military couter, for Walker Mechs. 
    • A well placed EMP grenade would ultimately disable the mech; forcing the businessman to surrender.
    • A secondary team had been called in to back up the first team, but Crow had called the FUZZ. Law LE intercepted them and took them out on the way to the docks.
    • The subsector marshal would arrive onto the scene and take statements from everyone; eventually arresting the security and businessman.
    • Allei and Crow spun the story to the marshal.
    • However, she would "ground" the crew to the station until the facts could be confirmed.
    • AUW would take care of the captain's wounds; along with the wounds of the prisoners.
    • Remek would identify that the businessman had a Communicator. Cyberjack. Face-Changer. Autodoc. All cybernetic enhancements.
    • Remek also tried to repair the damaged computers of the Walker during the immediate downtime post-combat.
    • Daisy thanked the group for their assistance; offering a business card to Allei for future business. 
  • With it being close to midnight, the group has the option of resting, or pursuing R's contact: Wacha...