Saturday, May 14, 2016

Session 24 - Raid on Groid's Rock (Part 4)

  • It was time for the showdown with Groid...
    • Crow utilized his Voidsmen Artifact to induce phasing on himself; allowing him to take the storage utility lift and scout the immediate area above. He eventually found Groid; alerting the group to his location while maintaining eyes on him. 
      • Crow also had the bad luck of running into a WRAITH soldier who specialized in stealth armed with a gyrojet rifle. 
      • She was capable of phasing as well and fought him on the incorporeal plane; disarming him of his rifle.
      • The two had a small exchange--it seems that the two of them know each other.
    • Tamit utilized her Voidsmen Artifact to burrow into the upper north west of the storage bay. There, she was forced to engage a small group of pirates. By herself, she was able to kill half a dozen pirates with her boomer rounds; destroying a catwalk in the process. She ended up in a prime position to either push the attack on Groid, or support the group against WRAITH.
    • Remek had decided to take the vent shafts; sending a suicide drone (strapped with rockets) down to one of the rooms. The explosion killed several pirates, and kept several other busy investigation it--along with a potential WRAITH soldier armed with a scout suit power armor and a plasma rifle.
      • In the mean time, Remek decided to support the main party; utilizing numerous buff, summons (Yumi), and SMG overcharge flurries.
    • The main group consisting of Vela, Allei, AUW, and Kuma (Nikki's Drone) breached through the main entrance where pirates immediately engaged them in fire.
      • Vela's teleporting voidsmen artifact along with her natural psionic enhancements allowed her to cut through numerous pirates.
      • Allei came in dual wielding plasma pistols and was able to score a couple kills herself as she assessed the layout for the floor and began making tactical plans.
      • AUW decided to be dutiful bodyguard and doctor; keeping Allei safe from harm while healing Vela as she took damage. 
      • Nikki's drone provided cover-fire with its dual SMGs.
  •  Pirates and elite pirates alike engaged with the group; scoring a few shakens and wounds, but they were clearly outmatched in terms of fire power. Luckily, Groid had apparently been in a meeting, or finishing up something with numerous WRAITH soldiers. The WRAITH soldiers were meandering about to assess the group, but when one of them, a woman in power armor with laser katanas was attacked by the group, the WRAITH soldiers decided to engage.
    • Groid himself challenged the group, but did not engage immediately; instead, going to a business deck and manipulating something there.
    • One of the WRAITH soldiers in assault power armor and armed with a molecular chainsaw cut a hole through a wall and charged to assess with his fellow soldier who was ambushed. 
  • Outside, the fight continues to look dire between the Starblazer and the Last Parsec versus Groid's Fleet as it appears he kept more ships in reserve than the initial assessment suggested. 
    • Nikki was able to engage in cyberwarfare to keep several ships busy, but it looks to grow more and more dire. In desperation, she began scanning the Parsec for hidden weapons...

Sunday, May 1, 2016

Session 23 - Raid on Groid's Rock (Part 3)

  • The crew of the Last Parsec battled with Groid's hackers, drones, and warbots. 
    • During the battle, AUW was able to sustain himself against a heavy amount of fire while Tamit was incapacitated at one part (though with no lasting damage thanks to Remek's repairs after the fight).
    • Crow and Vela also sustained wounds, while Nikki's drone was incapacitated. 
    • The group overcame the odds though; taking down three warbots and a dozen drones along with their two pilots. 
  • No prisoners were taken...
    • However, one of the hackers had attempted to slag their drive. Allei was able to recover it in time. 
    • An open computer console allowed the computer to get a thorough understanding of Groid's Rock. With it, they were able to determine that...
      • Groid was currently held up in a storage area that was off-the-grid. To get to it, the group would either have to take a special, secret cargo lift, or go up a secret, special staircase. 
      • There was also the potential and danger to take a vent shaft into the area.
      • There were no cameras in the area, but Groid and his skeleton crew were seen entering it along with camo-cloaked mysterious benefactors. 
  • Outside, the crew of the Starblazer and Nikki piloting the Last Parsec were in dire trouble...
    • They had managed to fend off a group of Groid's fighters acting as scouts, but three vessels began to engage them; out-numbered and in trouble, your allies attempted to hang on until you could complete the mission. 
  • The group split up and decided to hit Groid from all angles--hoping to not draw the ire of the mysterious benefactors who were believed to be from the organization known as WRAITH.
  • The group received the following lot...
    • $5,000 worth of salvaged parts.
    • 2 Plasma Pistols.
    • 2 Cred-Sticks with $2,500 each.
    • 1 Hard-Drive.
    • Combat Specialty Cyberware
    • Armor Cyberware

Monday, April 25, 2016

Session 22 - Raid on Groid's Rock (Part 2)

  • Tamit lead the interrogation against the pirate prisoner.
    • The Rakashan pirate agreed to cooperate in exchange to be taken alive as a prisoner after he had been successfully intimidated. 
      • The pirate seemed to be unaware of an impending attack on Goldpoint Station.
      • He revealed that Groid employs a 'Nerd' who handles the technical side of things at the station.
      • He gave the group key phrases and access codes for this current week, as well as his key card. 
      • Groid was preparing to leave, but had to finish a meeting with one of his 'information brokers' first.
  • Crow received a message on his PDA that disturbed him; he shared some of the details with Allei.
    • The group knocked out the prisoner and left him handcuffed, then proceeded to the elevator.
  • The group opted to take the elevator down; hoping to find Groid's hackers in order to prevent their interference and get control of the station's systems. 
    • The group attempted to oppose Groid's hackers, but they were able to remotely take control of the elevator and stopped it between levels.
    • To get around this, the group climbed to the top of the elevator, dropped it, and then climbed down with the ladder.
  • On the bottom floor of Groid's Rock, the group emerged from the elevator...
    • They found a darkened computer server-area which was being defended by warbots and wardrones; the group exchanged in a fire-fight in the dark!

Session 21 - Raid on Groid's Rock (Part 1)

  • The Last Parsec after their profitable exchange with the Ice Pick spent several days to reach their destination; passing through the Kallisti Reach and Goldpoint Station.
    • Upon arriving at their destination, they got in touch with the JumpCorp's security vessel: the Starblazer. This ship is a Cutter Vessel; ideal for hit and run tactics on larger ships or a security escort versus lesser fighters.
      • The Starblazer was commanded by Captain Reiner and his team of JumpSec professionals. 
  • The Last Parsec went aboard the Starblazer to discuss tactics.
    • The Starblazer would remain on standby to handle any starships that attacked from Groid's Fleet while providing distraction and coverfire if needed.
    • The Last Parsec would act as the main infiltration unit; entering Groid's 5-level base through the docking bay. From there, they had orders to capture or kill any pirates associated with Groid with their primary target being Groid himself.
  • Nikki remained to pilot the Last Parsec, but her drone as well as the others left in a drop-ship to approach Groid's Rock...
    • Tamit's excellent piloting skills allowed her to dock at Groid's Rock without being detected.
    • Groid's Rock only had his flagship and several fighters docked at the moment; most of it looked clear.
  • Vela lead the group into the heart of Groid's rock...
    • The group encountered a small batch of pirates on their way to get Groid's ship ready; the group dispatched all but one of them who they made plans to interrogate...
    • The group with some quick wit and thinking were able to fool Groid's Nerd who demanded a check-in...

Saturday, April 2, 2016

Session 20 - Voidsmen Wreckage (Part 2)

  • The pulse from last time seemed to be a freak, mini-ringstorm.
    • Ringstorms occurred rather regularly out here; on a set schedule. However, sometimes, freak occurrences happened when debris and wreckage would fly through the area.
  • The Away Team had to make it back to the ship before they got torn apart by the debris!
    • Vela used her telekinesis to propel the cache and the Ice Pick's Away Team to the safety of the ships while the rest of the group had to make due on their own...
    • Allei and Kuma counted on their agility in zero-g, Vela used telekinetic shields, and Tamit / Crow both utilized their weaponry to help them get through. Nikki was able to help by manning the LP's laser weaponry. 
    • Although the experience was harrowing, the away team was able to make it safely back into the ship.
  • Once safely inside, the group prepared to open the artifact cache in the cargo hold...
    • Vela registered a psionic signature within the cache that reminded her of technology on her homeworld. 
  • Once the cache opened...
    •  The group was exposed to an airborne virus that would lead to the development of Void Sickness. They all resisted it, and the threat would later be eliminated by exposing it to the vacuum of space while also performing a thorough scrubbing later on. 
    • A radbeast; a silicon based lifeform, formed a vaguely humanoid shaped and emerged with several of the silicon spiders that the crew encountered on the space station.
    • The radbeast unleashed a burst of radiation, but the group was able to primarily resist the negative effects of it. 
    • By combining their gun fire and attacks, the group was able to destroy the spiders and the radbeast before any serious harm could be conducted by them. 
    • To destroy the regenerating radbeast, the group took its nuclear core into a lead containment and jettisoned it out into space.
  • The group collected their voidsmen artifacts and ultimately parted ways from the Ice Pick after a job well done...
    • 3 spare energy crystals (12 charges each)
    • Tamit: Antimatter Displacer (BURROW) - This purple crystal disitnergrates matter in its path, and collapses it in its wake.
    • Vela: Dimensional Shifter (TELEPORT) - This black crystal pin rotates the wearer along a dimension higher than fourth.
    • Allei: Psychic Lash (PUPPET) - This black crystal circlet dominates others' minds.
    • AUW: Quantum Shifter Type 2 (INVISIBILITY) - This transparent crystal pin bends light waves around the wearer.
    • Remek: Quantum Shifter Type 5 (SPEED) - This thick, square crystal pin dilates time around the wearer.
    • Crow: Quantum Shifter Type 1 (INTANGIBILITY) - This reddish-gray crystal pin shifts the wearer's spatial dimension.
    • Nikki: Genetic Optimizer / Defuser (BOOST/LOWER TRAIT) - This pinkish-white crystal primes or decouples DNA to alter performance.

Session 19 - Voidsmen Wreckage (Part 1)

  • The Crew of the Last Parsec spent the next few days making preparations for their missions. 
    • JumpSec gave the LP coordinates to a rendezvous point in the Kallisti Reach. From there, the raid on Groid's Rock could begin.
    • The LP got clearance and began to fly out of Harmonia Station; through the inner rings of Eris Beta V and towards Kallisti Reach.
  • Once in the Inner Rings, the group picked up a direct communication from another ship.
  • This ship was known as the Ice Pick; a light freighter that acted as a mining vessel.
    • The crew itself is primarily made up of simians and a few humans.
    • Betty, a female white-furred yeti, with bangs covering one of her eyes, seemed to be the captain of the vessel.  She ran a tight ship, but had a motherly quality to her.
    • Spike, a male white-furred AUW with red eyes, is in charge of security and safety for the Ice Pick. He has no real soldiers under him, but his fearless and alpha-dominate mindset serve him well.
    • Yayar, a female tulip floran, is the ship's mechanic and engineers. For her, getting down and dirty with oil is just as good as soil. She's rather reserved and quiet.
    • Jang, a red-furred female simian, has a lot of  piercings and an overall up-beat personality. She often hides her face underneath a holographic overlay of a bear. She's the ship's first mate. 
    • Plana, a male simian, he is rather unremarkable, but always seems to end up on away team missions for some reason.
    • Ruko, a male simian, acts as the voice of the crew; usually having a good pulse on the ship's attitude.
    • Adalo, a male kalian, has a penchant for over worrying and works as the ship's doctor.
  • Betty had a proposal for the Last Parsec...
    • They had come across a cache of Voidsmen Artifacts, but were afraid of possible security measures involved. These artifacts sometimes had deadly traps or guardians protecting them.
    • In exchange for the LP providing security as the Ice Pick recovered it, they would split the artifacts 50/50. 
    • The group expressed some concerns, asked some questions, but agreed to a potentially easy score. 
  • The Last Parsec and the Ice Pick met up...
    • The two ships docked with another. 
    • Remek, AUW, and Nikki would be the home team.
    • Allei, Crow, Vela, Kuma (nikki's drone), and Tamit would be the away team.
    • The away team for the Ice Pick was Jang, Ruko, and Spike. 
  • The away teams suited up...
    • AUW revealed that he had a procedure that would allow the away team to treat the vacuum of space like a normal environment; it would be dangerous but provide them with more mobility and less restriction. 
  • There wasn't much to the Voidsmen Wreckage...
    • It appeared to be some sort of living quarters at one point attached to a larger vessel. 
    • The wreckage had a psionic pulse to it.  Could this ancient feeling truly have connections to the Primordials? Are they and the Voidsmen one and the same?
    • Allei was able to acquire a circuit board from one of the door panels.
    • The team was able to secure the cache of artifacts, just in time to feel a strange 'pulse' wash over them and through the empty space...

Monday, March 21, 2016

Session 18 - The Sheriff and CLINT

  • The Last Parsec crew went to the meeting with Subsector Marshal K'Gaed Kaine.
    • She revealed that she was willing to make an exclusive deal between the crew and JumpCorp; essentially offering them the chance to be part of an operation to take down GROID'S RAIDERS.
    • GROID'S RAIDERS are believed to be planning an attack on Goldpoint Station. This is the main mining facility in this subsector. Goldpoint Station's ore storage is at its peak this month and JumpCorp stands to lose billions in addition to the loss of life.
    • The MARSHAL offered the group to utilize a squad of 10 JumpSec Marines and the STARBLAZER, a light cruiser vessel.
    • The group expressed concerns of a mole or spy within the potential marines. KAINE offered to vet the marines and provide the group she trusted the most. The group also had their internal affair contact, MARUUL SOTEEG, look into it and offer her recommendations for the mission.
    • Some intel was shared on GROID; along with a potential location for his base. The plan would be to raid GROID'S ROCK. The group would earn exclusive salvaging rights of the location after the fact.
    • The group ultimately decided they'd contact KAINE if and when they were ready for the job.
  • The crew had noticed one of the deputies, a re-purposed warbot, acting strange during the meeting...
    • The warbot kept stealing looks at the group's android, TAMIT. 
    • It seemed to have some quirks and be on the fritz... the group offered to look at it and repair it if it was damaged. The sheriff consented.
  • The group learned some things about the warbot...
    • Its designation and serial number had been removed; instead the name CLINT had been written instead.
    • The original owner of the warbot was R, though it seemed to have fallen into JumpCorp's hands at some point.
    • CLINT seemed entranced by an old, lucky sheriff's hat kept in the lockup.
    • Nikki and Remek noted that some "WEIRD SCIENCE" seemed to be at work here to grant CLINT semi artificial intelligence. A possible 'ghost in the shell' or soul within the machine.
    • REMEK jury-rigged a device together to allow CLINT to speak. It used a western accent when it did.
    • It revealed that R had given it the code name of CLINT for its own protection and that hat once belonged to its old partner. It recognized TAMIT from hidden directs planted within it by R; who he worked with when she was a graduate student. R and his old partner were close.
    • CLINT seemed to have limited memories. However, it did know that R. wanted it to come with the crew of the Last Parsec. They would need to work out a deal with the Marshal to make that happen.
    • The hat had a faded out name in it: KANE.
  • ITEM RECEIVED: Lucky Sheriff's Hat (the wearer gains the LUCK edge.)