- Combat Broke Out!
- Dual Yumi's attacked Hazmat. Ripping through the suit and knocking off the helmet, it appeared that it was a gray haired woman underneath it who looked like an older Nikki. She held onto her wounds - trying to stop herself from bleeding out.
- Nikki upon seeing who it was, offered herself to surrender again - though most of the crew would refuse to let her.
- The masculine 'Operator' watching over the scene would accept the surrender, but only if everyone would stand down.
- Tamit took to the air with her jetpack; firing a smoke grenade to provide cover for the hostages.
- Vela teleported into the air and used her psionic capabilities to help keep her and her wing suit active.
- Crow and AUW provided protection for the civilians.
- Round Two!
- The acid storm drew closer; now upon the group.
- A squad of eight flying drones arrived with a woman of Nikki's stature; long white hair and headphones over her heard. She wore Light Power Armor with robotic spider limbs on the back to help her maneuver. Each limb appeared to be a firearm of some sort and she kept a pair of swords at her hip.
- When Tamit moved to continue forward and flush out the sniper, the hidden operator fired off a kinetic strike from his rail cannon at the A.I.
- The shot was enough to knock Tamit offline. Vela swooped through the air still and collected the falling robot.
- Crow shot one of the drones out of the sky in revenge.
- Hazmat pulled out a nanite device; letting nanomachines stitch her wounds back together.
- Yado Yirar, the four-armed kalian scientist in charge of project SHIELD, came through the communications and agreed for peace when Nikki threatened to kill herself.
- Ban and Tert got the civilians to safety in the transportations.
- AUW's protection kept the group safe from Acid Rain.
- Combat Ceased...
- Yado explained that Nikki's knowledge was the center piece of Project Shell.
- Yado revealed that the Nikki's were clones of the body that R inhabited.
- Yado seemed displeased that Nikki wouldn't come back willingly to be his commander, but she suggested that she would return to him if needed when the day comes.
- Nikki consented to her 'brain' being downloaded as a copy in exchange for her freedom and Remek's contract being voided.
- With Nikki's brain copy, the 'baddies' left the group to themselves. One of them left a satchel for Nikki.
- The group finishes the mission...
Tuesday, February 28, 2017
Session 37 - End of the Road
Friday, September 30, 2016
Session 36 - Hostage
- On the trip back, Ban began to explain what they had learned from the translated historical data...
- The Historical Records were the entire history of the Crag Men. The Crag Men appeared to have been an intelligent and industrious race. A matriarchal society, they had settled large parts of the moon Dysnomia.
- The major events that brought about the end to their society are two fold. One is a civil war between warring factions. The other is the appearance of a deadly and fatal disease which emerged from the swamps of the planet. Those who survived the disease found themselves blood thirsty and mad. What's worse is that the Crag Men believed that the disease was gaining sentient intelligence.
- The disease, threatening to wipe the Crag Men out, had all known strains of it collected and shot into space. The goal was to shoot it at a nearby moon that had volcanic activity - hoping the diseases would burn up and be destroyed.
- The moon, Algos, is largely believed to be uninhabited. Ten years ago, JumpCorp noted ruins on the surface of it. An expedition team was sent to scan the surface in depth, but a day into their studies, both of their ships mysteriously exploded. All the data collected was also wiped off of JumpCorps servers.
- A rogue faction held onto one sample of the virus and unleashed in - leading to the devolution of their entire species into the Crag Men as they're known today.
- There were no accounts about the Voids Men.
- During their travel, the group came to a ravine. Across it, there was a group of nine survivors. Several of them were in danger of falling off the edge and to their deaths.
- AUW, Remek, and Tamit leaped into action to help them - pulling up the people in danger.
- AUW would also tend to the wounds of those hurt.
- Allei and Nikki were on standby to assist while Crow attempted to talk to the survivors to learn what happened.
- Vela took to high ground where she noted in the distance a reflective light - much like the scope of a rifle.
- The crew learned that this malnourished and exhausted group of people were being harried and harassed - several of them already killed - by a mysterious antagonist who had a powerful sniper rifle at his command.
- He threatened to kill more people, if the crew did not turn over Remek and Nikki over. The group suspects this person to be affiliated with Paragon Science Equipment, the organization after Remek and Nikki.
- The group began to create a plan - hoping to keep the survivors safe while taking down their enemies.
- As the first part of the plan, Remek and Nikki went across unharmed.
- Across, they were met by a humanoid in a hazmat suit with a voice modulator.
- The figure demanded Remek and Nikki cuffed themselves.
- Nikki obliged, but Remek refused - activating his invisibility and tossing off his Yumi robots to tackle the situation! A fight was on...
Monday, September 26, 2016
Character Information Template
... Sage's Database.
...
... Log In: R
... Password: ************
...
... Password Accepted.
...
... Query: File #[NAME]
...
... File #[NAME] Loaded.
...
Subject's Name: TEXT
Subject's Alias: TEXT
Sex: TEXT
Race: TEXT
Age: TEXT
Height: TEXT
Weight: TEXT
Hair: TEXT
Eyes: TEXT
Special Characteristics: TEXT
Typical Garb: TEXT
Status: Alive.
Combat Assessment:
TEXT
Skill Assessment:
TEXT
Background:
TEXT
Motivations:
TEXT
END REPORT
R
---------
Additionally, write a single paragraph that summarizes your character and their role as part of the Last Parsec crew. Use job descriptions like "Captain" or "Doctor" in it too.
...
... Log In: R
... Password: ************
...
... Password Accepted.
...
... Query: File #[NAME]
...
... File #[NAME] Loaded.
...
Subject's Name: TEXT
Subject's Alias: TEXT
Sex: TEXT
Race: TEXT
Age: TEXT
Height: TEXT
Weight: TEXT
Hair: TEXT
Eyes: TEXT
Special Characteristics: TEXT
Typical Garb: TEXT
Status: Alive.
Combat Assessment:
TEXT
Skill Assessment:
TEXT
Background:
TEXT
Motivations:
TEXT
END REPORT
R
---------
Additionally, write a single paragraph that summarizes your character and their role as part of the Last Parsec crew. Use job descriptions like "Captain" or "Doctor" in it too.
Friday, September 23, 2016
Session 35 - The Flood
- Returning with a containment unit, the expedition leader (Ban) began to load up the sealed and deadly virus.
- AUW provided the correct instructions and methods to do so after he and Crow had been convinced that Horst was a trustworthy source - a Deader who believed in the betterment of intelligent life.
- Allei believed that a guardian was lurking by. Call it a...sixth sense.
- Crow opted to take the lead; checking down one of the nearby hallways.
- He saw there was an increase in humidity, floors and walls slicked with blood, and saw the movement of something humanoid.
- Crow experienced a hallucination - observing his deceased parents and his estranged sister as mutated corpses who blamed him for their deaths.
- Vela, upon hearing noise from the other hallway, moved to cover that one.
- Upon opening it, she found a Cragman. A Cragman that had been horribly mutated and changed into an abomination - boiled flesh, mawed tendrils, and bone spikes. The creature only knew pain and rage - it charged for Vela!
- The creature was not alone - dozens of them emerging from both hallways. The creatures were super strong and could easily kill or maim - luckily the crew was able to avoid being severely damaged by any of them.
- Vela held one hallway down with her vibroblades while Crow fired down the other way.
- Tamit would alternate her support between the hallways while Nikki focused on finishing the data collection of her PDD to ensure that they would have all the data stored here.
- Allei kept a level head and picked her shots off carefully with her plasma pistols while Remek focused on getting one of the doors closed. He'd later support the team with his robotics; dual Yumi's!
- AUW supported Crow when he took a wound and otherwise kept Ban safe as he began to escort the 'package' out.
- Crow was not alone in his visions...
- Both Vela and Remek experienced various hallucinations that preyed on their weaknesses. For Vela, it was the idea that she lacked strength and was overwhelmed while being helpless. Remek on the other hand saw a vision his new 'girlfriend' mutating and turning on him.
- While the team began to retreat, they were confronted by a new type of monster. A large mass of flesh and limbs that seemed to absorb its kindred to increase its strength. This blob creature easily dispatched one of the Yumi's Remek had sent out. The other one managed to hold the ground long enough for Crow to provide some support with a grenade.
- Through some quick thinking, the crew made it into an adjacent hallway where Vela was able to psionically hold the door shut. The crew then escaped from the monsters - hoping they wouldn't be followed.
- Remek was physically and mentally sick after the experience - seeking solace in some tinkering and trinkets. Vela had a conversation with him about fear and soldiers - to which they had differing opinions. AUW gave Remek some medication to help calm him.
- Nikki got the vehicles ready and would lead the group out - giving the data she collected over to the scientists for examination.
- Crow used his scope to note a strange alien creature on the ridge watching him. It was pale white, its skin stretched across its skeleton with little to no muscle or fat. With a flat head, "gill" like appendages on its neck, and a single eye... the creature was a strange observer who wore an obsidian 'space suit'.
- He asked AUW what it was to which AUW replied that the description befit the Voidsmen. However, there are dozens of other theories as to what Voidsmen looked like and no concrete proof either way.
- Allei also observed the creature.
- Allei kept Remek company, but she briefly shared her insights into theories for what was going on.
- Allei suggested that the creatures they ran into were Cragmen that had gone under experimentation or possible exposure to the virus.
- Allei believed that the virus they brought were possibly 'The Gods' aka the Primordials.
- Allei pondered a potential connection between the virus and the Deaders since R and Horst have both been interested in it. The Deaders possibly being 'descendants' of the primordials or having some connection to the monsters inside who re-purposed "meat" and the idea that there was a psionic force or hivemind behind them all.
- One theory was that the Voidsmen = Deaders.
- Allei is pondering the idea of blackmailing Ban for his behavior during the recent events.
Monday, September 19, 2016
DM TO DO LIST
Last Parsec Description Filled Out- Re-Evaluate New Edges and Hindrances
- Currently reviewing with new material...
Update NPC ListUpdate Game Timeline- Finish "The Crew" Page
- Have PCs fill out information templates
- Include an extra paragraph on just crew role
- Create/post stats for Crew Members
- Offer more crew member recruitment
- Revisit Main Storyline Quest
- R's clues
- R's question/answer
- Game Timeline.
- we're past the 1 year mark. Terra Nullius was only 2 years.
- How long do we want to play?
- Have at least two other APs we can do.
- Technically only halfway through current AP, but PCs have done a lot of side quests (though there's still more of those to do). Transparency.
- Revisit Ruleset / System
- Consider looking at Savage Rifts material and see what can be added
- Currently reviewing...
- Review purchased Savage Worlds materials to see what can be implemented
- Currently reviewing...
Consider alternative systems(too much time invested)- Write Terra Nullius Epilogues
- Matt/Josh (Aria and Managirl)
- Dan/Kit (Angel and Setter)
- Gav/Rick (Roan and Redford)
- Drew/Rob (Kembu/Trajan)
- Max/Rob (Del and Manu-Nui)
- Max/Chris (Death Otter and Mei-Xing)
- Need to weave in the following...
- Klein
- Watchdog
- Middleman
- Gwen
- Nacht
- Hannah
- Lukas Baer, Darrell Johnson, Luna the KNIGHT
- Tanner the Devil, Brittany and Lisa Trent, Syler, Kimberley Meyer, Master Borai, Kyou
- Abraham Campbell, Cain Campbell
- Prometheus, Kazz and Wisk, Prisoners
- Factions
- Genesis
- Grell Street Urchins
- Homeless Shelter
- Cartels (featuring: The Winged Serpents)
- Lucky Cat Inn
- EARTHQUAKE
- The Barbarians
- The Azer Dynasty (featuring: Rickenato)
- Caravans
- Cabal
- The Raskes
- Quiet Mountain
- Kasai Caravan
- The Olympians
- Bulletes Brawl
Thursday, September 15, 2016
Session 34 - Repairs and Excavations
- On the fourth day - the group ran into an issue. One of the vehicles broke down on the road...
- Remek began the repairs with Nikki's assistance.
- The laborers gathered around to take bets on how fast Remek could finish.
- Vela, Allei, and Crow kept watch.
- Vela found a piece of glass which she shared with the scientists - who knows? Maybe its a relic of od.
- Allei found vehicle tracks and spent shell casings in the immediate area.
- She would later wonder if some kind of ambush was planned here.
- Crow spotted a campsite near a cave high up nearby.
- At that campsite, there appeared to be an insectoid (cricket) and a rakashan who were bounty hunters. They were out here collecting pelts of Cragmen. They soon left - seemingly unaware of the Last Parsec's crew.
- After the bounty hunters left, Vela went to investigate their cave.
- Vela found the cave had a natural source of water and vegetation.
- Vela found the corpse of the white-furred cragmen. It appeared that the bounty hunters had tried eating it.
- Vela found a Voidsmen Power Crystal.
- She found a few other misc. things from the Cragmen Corpse.
- After Remek finished repairs, the group continued their traveling. On the fifth day, they made it to the site...
- The group ended up finding two hidden entrances that they believed would get them into the site.
- The group opted to take one that was a little more difficult to find. The laborers began to excavate an entrance.
- The group kept watch while the excavation went underway.
- Tamit felt a familiar feeling here before...
- She sensed a possible connection to the Primordials here - a type of advanced wifi / cloud.
- She searched old data and found that she had once been here before with R.
- With the door excavated hours later, the group proceeded inward.
- The door possessed a psionic signature, but also could be felt by those gifted with Weird Science.
- Vela opened the door with her psionic strength.
- The 'tomb' appeared to be advanced technology built into the natural terrain. The first room appeared to be archive library room with numerous datapads.
- Nikki would hack these datapads and collect the data - it will need to be translated later.
- Bathed in twilight, the room brought back memories of R and Tamit being here.
- In an adjacent, sealed away chamber -- a virus locked in a strange container was waiting. It appears R. came here for one sample of this. The other sample... would be an interesting find for the expedition, but had the group rightly cautious of it.
Session 33 - The Cragmen Attack!
- The Cragmen ambush against the crew of the Last Parsec began!
- From his hiding spot, Remek unleashed two robotic fox-women who attacked the shaman and his Cragmen!
- To protect himself, the Shaman conjured earth and rock from the ground to provide armor to himself. Forming a spear/drill with it, he attempted to skewer the attacking robotics.
- Tamit took to the air with her jump booster - unleashing a hail of minigun laser fire!
- The first round of combat began!
- Remek began with his akimbo laser SMGs against the Cragmen while his robotic fox-women found themselves getting impaled on the shaman's rock/earth spikes.
- The shaman channeled his psionic energy to grow to the height of a skyscraper! Turning into a towering rock monster.
- Vela threw an energy blade at the shaman while moving to engage with a crowd of charging Cragmen!
- Ban, the leader of the expedition, decided he needed to get a closer look at the shaman. Grabbing his sniper rifle, he moved forward to investigate...
- AUW accompanied Ban - attempting to convince him to return to the vehicle while making sure he was protected.
- Crow focused on the shaman - firing as his giant rock eyes!
- Nikki emerged with a new VTOL light power armor like suit - taking flight, she started firing laser blasts at the shaman! While it may not have been a true WALKER like she had been trained to drive, it was still an impressive piece of tech and a new trick in her arsenal that she had worked hard at getting operational.
- A team of Cragmen charging in managed to severely wound Vela with their superior numbers.
- With trouble afoot, the captain disappeared and went into stealth mode with a plan in mind - budding psionics at work.
- Round two!
- Yumi had some bad luck - swinging her sword and going flying after she was punted by the shaman.
- Remek continued his assault with dual laser SMGS!
- Tamit unleashed enough laser minigun fire to kill the shaman - but the shaman channeled his psionics to soak the damage and remain fighting.
- Vela cut down multiple cragmen with her blades.
- Seeing the shaman in action and so close to him, Ban actually did a full retreat and pack up in an armored vehicle.
- AUW attempted to incapacitate the shaman with a shock, but found it ineffective with the shaman's new size change.
- Crow's powerful, accurate shot managed to blind the shaman.
- Nikki's new armor kept on impressing a - powerful laser shot wounding the shaman!
- The cragmen assaulted both Vela and Tamit!
- Round three!
- Remek overcharged both his weapons in hopes of stunning the shaman - and it worked! It left him unable to attack.
- With the Cragmen ganging up on her, Tamit used her flamethrower pointblack on a group of them.
- Allei finally revealed her plan! She had been using several rounds to buff herself with psionics and climb on top of the Cragmen shaman! At point blank range, a called shot to the head, Allei's dual wielded plasma pistols went full force into the shaman - melting his brain and bringing his body crashing and toppling down on top of Tamit!
- Vela mopped up the remaining Cragmen.
- Combat was over...
- In the aftermath...
- Tamit was discovered to be largely unharmed, but it had been a close call.
- AUW inspected Allei - worried about her with the budding psionics and the risks that she took.
- Crow discovered in the distance, an albino cragman had been observing the whole thing.
- Tert, Ban's assistance, seemed to be taking the whole scene hard--using the bathroom was cover to have a small breakdown to herself. AUW checked to make sure she was alright.
- While searching around, Allei found $2,000 worth of old tech that could be sold to a collector.
- During the fight, a rock slide had occurred that blocked the path. Rather than take the half of day it would take to fix this, the group opted to find an alternative route. It was more dangerous, but the group managed. Traveling continued...
Session 32 - The Expedition Begins!
- A hologram of a tablet was shared with the group by the expedition.
- The tablet has symbols for quarantine and knowledge on it - along with a hidden location mapped out on it.
- Due to this, Horst thought it would be worth the resources to pursue and find out what was there.
- The team assembled in their vehicles and started out on their five-day expedition.
- On their first day, the group came across a challenge: a flooded river blocking their path.
- While scouting, Vela opted to use her telekinesis to block some of the river's path.
- Remek jurry-rigged the two vehicles together, so that Nikki would be able to use her superior driving skills to get both the vehicles across safely in one-go.
- The group noticed that they were being watched by a scout, one of the Cragmen.
- Cragmen were furry humanoids - resembling vaguely apes.
- It took no hostile actions for the time being - keeping tabs.
- The group found a cave in which to camp out for their first night.
- The group saw signs of some reptilian feline creature stalking nearby in the night, but it did not engage with them. It possessed the ability to generate armored plating to protect itself.
- While on the road for the second day, the group discovered a path that lead side-by-side with a raging torrent of water. They detected movement on a ridge overlooking ahead.
- Remek, using his invis-tech, went up to scout while the group 'faked' taking a break.
- Tamit herself went as well - using her burrowing device.
- Remek and Tamit found a hunting party of Cragmen laying in wait to ambush the group.
- It looked like they set-up a rockslide to trigger to smash the vehicles when they crossed the threshold.
- Remek went undetected, but Tamit was found out by the cragman's leader: a shaman! Combat began...
Saturday, July 30, 2016
The Crew [WIP]
This post will detail the crew of the Last Parsec.
The Ship
Gifted to the core six members of the crew, The Last Parsec is an older freighter vessel (classification: light) that had been converted into a research vessel by the enigmatic weird scientist R. Originally a gift from the U.C. after it had been deemed largely unusable, R. sunk some of her own resources to make it almost as good as the day it was made. The ship has been exposed to strange 'upgrades' over the years from R. as a result of her research, obsession, and travels involving ancient civilizations.
Allei
Allei looks and plays the part of the disaffected college slob: lazy, malnutritioned, and unmotivated. She's 'curvy' to one step beyond what might be considered 'healthy,' she still has mild skin issues, and her dark red hair retains this slightly stringy quality due to an improperly-executed purple dye job and lack of proper healing minerals afterwards.
Even with all of these issues, the potential in appearance is still apparent- she has a radiant smile, brilliant green eyes, and an aura of life about her. She's currently dressed in soft brown leather boots, beige leggings, brown shorts, and a white dress shirt with a brown vest.
AUW
The ship's doctor is best described as a cyborg dog. He is larger than most breeds of earth canine, though, standing at 4'0" at shoulder height and 5'1" long. He is covered in graying, brown fur and has golden eyes. Of course, the most striking feature (and one possessed by his entire species) is a pair of large, mechanical arms attached to his shoulder blades. They resemble industrial equipment and are made of a gray composite metal, possessing three "fingers" and a "thumb" to manipulate object and tools.
Various plates of similar composite are grafted to his body, mostly covering vital areas or protecting joints. His paws are also reinforced with the material, and two plates jut slightly from his haunches so the arms can fold back and rest. He isn't wearing anything you'd call "clothing", though he does have a backpack. When the others start approaching the dock, his eyes fall on them, though his expression remains blank.
Crow
The ship's first mate looks anywhere between his twenties to thirties it depends on the time of day you catch him and his mood. He is the sort that always seems serious and contemplative until you talk to him and then he is lighthearted and jovial. Unless yer on his bad side. He stands about 5' 10" and is well built. He is athletic and toned, and has a look that says he is a bit of a scrapper. The scar across the bridge of his nose cements this point.
He has short-messy sandy blond hair or maybe it's brown could be either depending on the light. He has light brown eyes that are always regarding the area around him. Right now he is wearing a long dark brown coat. It looks well worn. It's not trench coat length but long enough and sits on him well. Underneath that he has a white button up shirt that looks like it was really nice once. Brown casual pants complete with pads and twin belts. The loops is where he keeps his gun holstered. Underneath the clothing you suspect he has body armor. He is currently watching those who are arriving.
Nikki
The ship's pilot and resident computer expert is a girl in the wheel chair was a terran girl of slender, almost unhealthy, build with black hair that sort of hung messily down her back or in her face. She wore a bodysuit of some kind that covered her whole body from neck to feet. She held a cup on both hands shakily, and was sipping whatever drink she had almost nonstop with a straw. Her eyes were tired looking with bags beneath them, but full of curiousity as her gaze darted here and there at random.
Every now and then she'd point at something and comment about it that she had heard of it before, unless she was asked to stop she'd keep doing that. She also had a strange habit of commenting on what species someone they went by was. ... in fact she did do that, to every one else present at the table. She had been friendly enough and spoke to people who spoke to her, but for the most part she didn't really talk except to point something out to Remek.
Remek
The ship's engineer is a simian male, standing at 3'8" and carrying himself lightly. He has a bright, upbeat expression most of the time, and there's hardly a moment when his prehensile tail isn't swaying about or wrapping around anything nearby, including his own limbs or the legs of those he knows. His hair is brown and wild, like someone set his head on fire and then petrified the flames. His fur is a little less unkempt, covering his nose, lower arms, legs, and tail, with the tail accented by rings of black. His eyes sparkle with energy, and that energy is also conveyed by an inability to sit still -- it's like he begins his day with 10 pots of coffee.
TAMIT
TEXT
Vela
Vela a slim, athletic woman of medium height with yellowish skin bearing darker brown stripes. Her hair is a few shades darker than her skin, but otherwise of similar hue. She's dressed in a halter top and shorts of olive color, along with several pouches, and wears what looks like a pair of knives crossed behind her back with the hilts poking up over her shoulders.
-------
CLINT
TEXT
Wacha
TEXT
The Ship
Gifted to the core six members of the crew, The Last Parsec is an older freighter vessel (classification: light) that had been converted into a research vessel by the enigmatic weird scientist R. Originally a gift from the U.C. after it had been deemed largely unusable, R. sunk some of her own resources to make it almost as good as the day it was made. The ship has been exposed to strange 'upgrades' over the years from R. as a result of her research, obsession, and travels involving ancient civilizations.
Allei
Allei looks and plays the part of the disaffected college slob: lazy, malnutritioned, and unmotivated. She's 'curvy' to one step beyond what might be considered 'healthy,' she still has mild skin issues, and her dark red hair retains this slightly stringy quality due to an improperly-executed purple dye job and lack of proper healing minerals afterwards.
Even with all of these issues, the potential in appearance is still apparent- she has a radiant smile, brilliant green eyes, and an aura of life about her. She's currently dressed in soft brown leather boots, beige leggings, brown shorts, and a white dress shirt with a brown vest.
AUW
The ship's doctor is best described as a cyborg dog. He is larger than most breeds of earth canine, though, standing at 4'0" at shoulder height and 5'1" long. He is covered in graying, brown fur and has golden eyes. Of course, the most striking feature (and one possessed by his entire species) is a pair of large, mechanical arms attached to his shoulder blades. They resemble industrial equipment and are made of a gray composite metal, possessing three "fingers" and a "thumb" to manipulate object and tools.
Various plates of similar composite are grafted to his body, mostly covering vital areas or protecting joints. His paws are also reinforced with the material, and two plates jut slightly from his haunches so the arms can fold back and rest. He isn't wearing anything you'd call "clothing", though he does have a backpack. When the others start approaching the dock, his eyes fall on them, though his expression remains blank.
Crow
The ship's first mate looks anywhere between his twenties to thirties it depends on the time of day you catch him and his mood. He is the sort that always seems serious and contemplative until you talk to him and then he is lighthearted and jovial. Unless yer on his bad side. He stands about 5' 10" and is well built. He is athletic and toned, and has a look that says he is a bit of a scrapper. The scar across the bridge of his nose cements this point.
He has short-messy sandy blond hair or maybe it's brown could be either depending on the light. He has light brown eyes that are always regarding the area around him. Right now he is wearing a long dark brown coat. It looks well worn. It's not trench coat length but long enough and sits on him well. Underneath that he has a white button up shirt that looks like it was really nice once. Brown casual pants complete with pads and twin belts. The loops is where he keeps his gun holstered. Underneath the clothing you suspect he has body armor. He is currently watching those who are arriving.
Nikki
The ship's pilot and resident computer expert is a girl in the wheel chair was a terran girl of slender, almost unhealthy, build with black hair that sort of hung messily down her back or in her face. She wore a bodysuit of some kind that covered her whole body from neck to feet. She held a cup on both hands shakily, and was sipping whatever drink she had almost nonstop with a straw. Her eyes were tired looking with bags beneath them, but full of curiousity as her gaze darted here and there at random.
Every now and then she'd point at something and comment about it that she had heard of it before, unless she was asked to stop she'd keep doing that. She also had a strange habit of commenting on what species someone they went by was. ... in fact she did do that, to every one else present at the table. She had been friendly enough and spoke to people who spoke to her, but for the most part she didn't really talk except to point something out to Remek.
Remek
The ship's engineer is a simian male, standing at 3'8" and carrying himself lightly. He has a bright, upbeat expression most of the time, and there's hardly a moment when his prehensile tail isn't swaying about or wrapping around anything nearby, including his own limbs or the legs of those he knows. His hair is brown and wild, like someone set his head on fire and then petrified the flames. His fur is a little less unkempt, covering his nose, lower arms, legs, and tail, with the tail accented by rings of black. His eyes sparkle with energy, and that energy is also conveyed by an inability to sit still -- it's like he begins his day with 10 pots of coffee.
TAMIT
TEXT
Vela
Vela a slim, athletic woman of medium height with yellowish skin bearing darker brown stripes. Her hair is a few shades darker than her skin, but otherwise of similar hue. She's dressed in a halter top and shorts of olive color, along with several pouches, and wears what looks like a pair of knives crossed behind her back with the hilts poking up over her shoulders.
-------
CLINT
TEXT
Wacha
TEXT
Session 31 - Horst and the Expedition
- The crew of the Last Parsec opted to meet with Horst Tappelkhirre, a high-ranking official within JumpCorp who they've assisted in the past.
- Horst is in charge of the Veiale Expedition which will consist of a team of scientists and laborers (guarded by a security force) that will explore the wilds of Dysnomia, a moon which orbits Eris.
- Dysnomia's major geographical features consist of expansive polar ice caps and oceans. The main body of land is divided into two hemispheres: one consisting of desert with an acidic atmosphere that makes it impossible to fly in and another that is made up of marshes, beaches, and swamps.
- The dangers on Dysnomia consist mainly of the infamous Crag Men - a primitive species that has a few psionic shamans in their ranks. Another danger is the spineworm which burrows into a person--driving them insane before killing them.
- Dysnomia is a part of JumpCorp's plan to turn this area of the frontier into a major player within the Known Worlds - Dysnomia has numerous settlements and outposts: the largest of which is the Blacklung Ore Processing Station.
- The pirate, Torgis Brevin, is said to be hiding out on Dysnomia. He has recently killed a clerk at Blacklung and stolen antimatter containment units.
- He wants to hire the group to be that security force in exchange for $3,000 each.
- Horst is afraid that whatever "Leak" within JumpCorp that wants him dead will sabotage his mission - hence why he wants to contract an outside group that has proven to be reliable.
- Horst has opted to seek out protection internal affairs agent Maruul Soteeg.
- The group ultimately agreed to working with Horst.
Horst put Allei on equal footing with the expedition leader. - Horst explained some of the details of the expedition...
- The team...
- 10 laborers.
- 2 scientists.
- 2 archaeologists - this will be the pair leading the expedition.
- 2 exploration vehicles containing survival gear.
- The Last Parsec Crew and whatever they take with them.
- The goal...
- Recover historical data and items of interest in the quest to learn more about the subsector's early history.
- Vela seemed to take the implication that they would be looking for information on the famed Voids Men.
- Upon arriving at the Last Parsec after the meeting, Allei briefly had a strange episode that she wrote off as being linked to her monthly time.
- The Last Parsec went to the Space Station on Dysnomia.
- The JumpSec guards that checked them into the planet made them consent to identification chips that acted as visitors passes.
- The space station consisted of a seedy bar, a filthy restaurant, and a vermin infested flophouse called Ghaeum. A shuttle here could transport people to Blacklung Ore Processing Station while a local also had decommissioned attack helicopters that he could transport in.
- The group located their Jumpcorp Science Team and introduced themselves...
- Ban Veiale is a middle-aged man with dark brown hair that is starting to gray. He wears a brown felt fedora with a long sleeved jacket, a white undershirt, and khaki tactical pants. He has a 5'oclock stubble and keeps a bag of archaeologist tools close - with his sniper rifle being held closer. Ban is confident, boisterous, and too curious for his own good.
- His assistant, Tert Auknatt, is a dark-haired woman in her late twenties with a skin tight black and white space suit. On her hip, she carries a light slug thrower pistol and has a similar archaeology bag. She tends to be more reserved, but has a wild side. Despite her mentor's quirks, she is steadfastly loyal to him.
- Next time, the Last Parsec's crew and the JumpCorp Science Team leave on their expedition...
Thursday, July 28, 2016
Expedition Information
(2) Exploration Vehicle
This “crawler” is equipped for prolonged ventures across hostile landscapes. The extra space is used for miniature labs, samples, and high tech survey equipment.
2× binoculars, 8× camouflage suits, 4× commlinks, 2× medi-gel, 10× energy sheets, 10× energy tents, 1,200× nutribars (20 days’ worth per person), 2× water purification filters, fuel (20 days’ worth), 5× shovels, 5× pick-axes, excavating gear. There are also four survival packs (see page 9) in case of emergency.
(10) Miner
Working in an asteroid belt or a planet rich in minerals but with a deadly atmosphere, miners are grizzled, hardy, and always seeking the big find that will enable them to retire.
Scientists analyze the cosmos and attempt to put order to it. They’re experts in a particular field and most of its related studies as well.
A middle-aged man with dark brown hair that is starting to gray. He wears a brown felt fedora with a long sleeved jacket, a white undershirt, and khaki tactical pants to go with it. He has a 5'oclock stubble across his face. He keeps a bag with archeologist tools slung around him along with a ballistics sniper rifle.
A dark-haired woman in her late twenties with a skin-tight black and white space suit. She carries a light slugthrower pistol holstered on her hip and has a similar bag as her mentor. Tert Auknatt acts as Ban Veiale's personal assistant in most matters.
This “crawler” is equipped for prolonged ventures across hostile landscapes. The extra space is used for miniature labs, samples, and high tech survey equipment.
- Super Heavy Vehicle
- Size 8, Acc/TS 3/5, Toughness 28 (6), Crew 18, Cost $177K, Remaining Mods 3
- Notes: Amphibious, 2×Crew Space, 5×Living Space, Sensor Suite, 3×Reinforced Chassis, Tracked
- Weapons: None
2× binoculars, 8× camouflage suits, 4× commlinks, 2× medi-gel, 10× energy sheets, 10× energy tents, 1,200× nutribars (20 days’ worth per person), 2× water purification filters, fuel (20 days’ worth), 5× shovels, 5× pick-axes, excavating gear. There are also four survival packs (see page 9) in case of emergency.
(10) Miner
Working in an asteroid belt or a planet rich in minerals but with a deadly atmosphere, miners are grizzled, hardy, and always seeking the big find that will enable them to retire.
- Attributes: Agility d6, Smarts d4, Spirit d6, Strength d6, Vigor d6
- Skills: Driving d6, Fighting d4, Gambling d6, Intimidation d6, Notice d6, Piloting d4, Shooting d4
- Cha: +0; Pace: 6; Parry: 4; Toughness: 5
- Hindrances: —
- Edges: —
- Gear: Matter remover.
Scientists analyze the cosmos and attempt to put order to it. They’re experts in a particular field and most of its related studies as well.
- Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
- Skills: Knowledge (Biology and Linguistics) d8, Notice d6, Repair d8, Shooting d6,
- Cha: +0; Pace: 6; Parry: 2; Toughness: 5
- Hindrances: Quirk, Stubborn
- Edges: Mr. Fix It, Scholar
- Gear: Commlink, personal data device.
A middle-aged man with dark brown hair that is starting to gray. He wears a brown felt fedora with a long sleeved jacket, a white undershirt, and khaki tactical pants to go with it. He has a 5'oclock stubble across his face. He keeps a bag with archeologist tools slung around him along with a ballistics sniper rifle.
- Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d8
- Skills: Driving d6, Fighting d4, Knowledge (Archeology), d8, Notice d6, Persuasion d6, Piloting d6, Repair d6, Shooting d6, Survival d8, Tracking d6
- Cha: +0; Pace: 6; Parry: 4; Toughness: 8 (2)
- Hindrances: Curious
- Edges: Woodsman
- Gear: Smart suit, commlink,machete, personal data device, survival gear, sniper rifle, archaeology tools
A dark-haired woman in her late twenties with a skin-tight black and white space suit. She carries a light slugthrower pistol holstered on her hip and has a similar bag as her mentor. Tert Auknatt acts as Ban Veiale's personal assistant in most matters.
- Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
- Skills: Knowledge (Archaeology) d8, Notice d6, Repair d8, Shooting d6,
- Cha: +0; Pace: 6; Parry: 2; Toughness: 5
- Hindrances: Loyal
- Edges: Mr. Fix It, Scholar
- Gear: Commlink, personal data device, Light Slugthrower Pistol
Sunday, July 24, 2016
Session 30 - Night's Conclusion
- Remek...
- The engineer managed to give his tails the slip by ditching the two PSE spies with some Weird Science and quick thinking.
- He escorted his date to her hotel where she kissed him good night - thanking him for an exciting night and desiring to see him again.
- She let the standing offer to visit her on Leviathan remain.
- On the ship...
- With the bounty hunter (Crow) having finished his security work, he opted to return to the Last Parsec where he ran into Nikki.
- CLINT had been trying to relate to Nikki about her 'family' issues, but the situation seemed above his pay grade. He did talk about R briefly - how she had a 'game' figured out before the first move was made. CLINT shared that R likely had an interest in the research being done at Paragon Science Equipment, and in Nikki.
- Nikki and Crow met on the Last Parsec - the two sharing how their nights went. Remek soon joined them as well.
- With the danger of Nikki's sisters present, the three of them on orders of Allei pulled out of Harmonia Station and went out into spare.
- During the down time, CLINT and Crow watched a movie that CLINT claimed was based partially on Crow's father.
- Remek and Nikki worked on Nikki's secret project.
- While in space, the group ran into a magnetic anomaly that threatened to leave them stranded in space. Through some quick thinking and careful maneuvering, the group was able to escape from the effected area. They hovered outside Harmonia Station; waiting for the rest of the group.
- At the party...
- Allei ran into an old acquaintance of hers from the U.C. Academy. Nicole Portner was a prodigy under the U.C. and trained under Allei's father. She was well known for her tactical planning and environmental awareness. She did a tour with the U.C. before leaving and entering the private sector with JumpCorp where she easily climbed the ranks and became in charge of event planning and finances. Her record is nearly spotless, but she is dogged with rumors of being a member of a religious cult.
- Vela stumbled into the hall where a raffle drawing was being done for the attendants. She was lucky enough to be called down by Rob Rorker, a kalian host who was over-excited, but found it difficult to work with Vela. He offered her a choice of prize and she of course picked the mystery box. She ended up walking away with the frame of a Power Armor which appeared in a HoloPlay.
- AUW after touching base with Horst, ran into a beetle-insectoid called coleopteras. This person was named Koleos and had an interest in AUW since he had never met one of his kind before, but had heard plenty about them and their penchant for cybernetics. Koleos considered himself to be a cutting edge cyber-tech designer and wanted to offer AUW a free enhancement - a pro-bono affair that would allow him to see what it was like to work on an AUW and see how his work fared on the field. AUW agreed and set-up an appointment time.
- Tamit ran into Ssssal (a will executor for JumpCorp) and his assistant Bigfoot. Tamit decided to engage him in conversation and lured him to his hotel room under the pretense of sex. She was able to learn the following information, but ultimately did not engage in any activities with him - leaving him nursing a potential grudge (if he'll remember it after all the alcohol).
- Ssssal is at Harmonia Station to oversee the clusterfuck that is Horst's estate as he was declared dead and his will was executed. So he is attempting to repair that. He had to attend the charity event out of obligation to the corporation.
- His personal goal was to drink heavily and get lucky with some action. However, his business goal was to increase his standing among Maruul Soteeg, Nicole Portner, Chanx Oblios, and Horst Tappelkhirre.
- He didn't seem to know R. personally, but was aware that JumpCorp likely had outstanding interests in her given her history with them if she was in fact still alive.
- Tamit then inquired about various rumors floating around among Ssssal's personal contacts.
- The group reunites...
- Everyone shared their intel with each other and contemplated how to deal with Nikki and Remek's hunters and which missions to pursue with JumpCorp.
- The next task on the dossier is to meet with Horst Tappelkhirre privately and then choose a task to pursue.
Wednesday, July 13, 2016
Custom Items
Hi everybody!
I try to be flexible and accommodating to my players in all games. This includes all aspects of the game - edges, powers, and what not. If you feel like your character should be able to do something, or you want them to be able to do something, and its not somehow covered in the existing ruleset for Savage Worlds -- well that's what homebrew is for.
With that in mind, I try to keep all my resources and creations on this blog as it maintains a record of it (presuming Blogger never goes down). I'm going to use this blog post to list some custom items I and others have worked on for Savage Worlds.
-------
Basically, one of the things I've been looking at lately is Power Armor, Walkers, and more because those are all interesting concepts to me and we're getting to the point in the campaign where they may begin to open up for the PCs.
The first concept is a "Super Heavy" power armor -- so a bigger power armor than the ones listed in the book.Several of my players brainstormed this one.
Power Armor - Super Heavy: Size: 4 | Armor: +14 | Mods: 14 | Pace: 8 | Weight: 400 | Cost: 4M
7/14 Mods
Weapon Mount (2) - 5k x 2 = $10k
Medium Vehicular Laser (2) - 500K
Targeting System (1) - $20k
Propulsion Jets (1) - $5k
Sensor Suite (1) - $5k
Anti-Personal System (1) - $5k
Total Cost - 4.545M
Next, we have a "Very Light" Walker - basically a smaller version of the smallest Walker listed in the book. A player of mine and I brainstormed this.
Chassis: Very Light
Size: 4
Pace: 30
Strength: d12+2
Toughness: 15 (4)
Mods: 9/15
Crew: 1
Base Cost: $500k
Mods:
AMCM (1): $5k x 4 = $20k
Deflector Screens (2): $10k x 4 = $40k
Jump Jets (2): $100k x 4 = $400k
Dual linked Medium Laser (2): $500k x 2 = $1M
Targeting System (1): $10K x 4 = $40k
Sensor Suite (1): $50k
Total Cost: $2.05Mm
Next up, I played around with the sizes again -- this time a Size 3 walker.
Chassis: Very Very Light
Size: 3
Pace: 10/30
Strength: d12+1
Toughness: 16 (5)
Mods: 9/10
Crew: 1
Base Cost: $375,000
Mods:
JumpJets (1): 100,000 x3 = $300,000
Shields (1): 50,000 x3 = $150,000
Targeting System (1): 10,000 x3 = $30,000
Sensor Suite (1): $50,000
Deflector Screens (2): $10,000 x3 = $30,000
Dual Linked Light Lasers (1): $100,000 x2 = $200,000
[1] Armor (1): 10,000 x3 = 30,000 [factored in to above stats]
[1] Reinforce Frame (1): 10,000 x3 = 30,000 [factored in to above stats]
TOTAL COST (W/MODS): $1,195,000
This last one is a credit to one of my players who came up with it on their own - its an attempt on a similar concept, but on a downscale level so that it functions like 'regular armor' instead of Power Armor.
- Armor: +4/+8 vs. Ranged Attacks, Negates up to 4 points of AP from ballistic Weapons.
- Toughness: +4
- Parry: +2
- Weapon: 50/100/200 Range, Ballistic, 2d10 Damage, AP 4, RoF 1, HW
- Raises Shooting by 2 Ranks
- +2 Shooting, Additional +2 against Medium, Long, and Extreme Range targets.
- +2 Notice
- 50x Magnification, Thermal Vision, Low-Light Vision. Additional +2 to Sight-Based Notice. Eliminates illumination penalties.
- +2 Pace, increase Running die by one step.
- Raises Climb by 1 rank, Can climb any surface with no penalty
Total Cost: 110,000 Credits.
That's it for now, but expect more down the line!
I try to be flexible and accommodating to my players in all games. This includes all aspects of the game - edges, powers, and what not. If you feel like your character should be able to do something, or you want them to be able to do something, and its not somehow covered in the existing ruleset for Savage Worlds -- well that's what homebrew is for.
With that in mind, I try to keep all my resources and creations on this blog as it maintains a record of it (presuming Blogger never goes down). I'm going to use this blog post to list some custom items I and others have worked on for Savage Worlds.
-------
Basically, one of the things I've been looking at lately is Power Armor, Walkers, and more because those are all interesting concepts to me and we're getting to the point in the campaign where they may begin to open up for the PCs.
The first concept is a "Super Heavy" power armor -- so a bigger power armor than the ones listed in the book.Several of my players brainstormed this one.
Power Armor - Super Heavy: Size: 4 | Armor: +14 | Mods: 14 | Pace: 8 | Weight: 400 | Cost: 4M
7/14 Mods
Weapon Mount (2) - 5k x 2 = $10k
Medium Vehicular Laser (2) - 500K
Targeting System (1) - $20k
Propulsion Jets (1) - $5k
Sensor Suite (1) - $5k
Anti-Personal System (1) - $5k
Total Cost - 4.545M
Next, we have a "Very Light" Walker - basically a smaller version of the smallest Walker listed in the book. A player of mine and I brainstormed this.
Chassis: Very Light
Size: 4
Pace: 30
Strength: d12+2
Toughness: 15 (4)
Mods: 9/15
Crew: 1
Base Cost: $500k
Mods:
AMCM (1): $5k x 4 = $20k
Deflector Screens (2): $10k x 4 = $40k
Jump Jets (2): $100k x 4 = $400k
Dual linked Medium Laser (2): $500k x 2 = $1M
Targeting System (1): $10K x 4 = $40k
Sensor Suite (1): $50k
Total Cost: $2.05Mm
Next up, I played around with the sizes again -- this time a Size 3 walker.
Chassis: Very Very Light
Size: 3
Pace: 10/30
Strength: d12+1
Toughness: 16 (5)
Mods: 9/10
Crew: 1
Base Cost: $375,000
Mods:
JumpJets (1): 100,000 x3 = $300,000
Shields (1): 50,000 x3 = $150,000
Targeting System (1): 10,000 x3 = $30,000
Sensor Suite (1): $50,000
Deflector Screens (2): $10,000 x3 = $30,000
Dual Linked Light Lasers (1): $100,000 x2 = $200,000
[1] Armor (1): 10,000 x3 = 30,000 [factored in to above stats]
[1] Reinforce Frame (1): 10,000 x3 = 30,000 [factored in to above stats]
TOTAL COST (W/MODS): $1,195,000
This last one is a credit to one of my players who came up with it on their own - its an attempt on a similar concept, but on a downscale level so that it functions like 'regular armor' instead of Power Armor.
- Armor: +4/+8 vs. Ranged Attacks, Negates up to 4 points of AP from ballistic Weapons.
- Toughness: +4
- Parry: +2
- Weapon: 50/100/200 Range, Ballistic, 2d10 Damage, AP 4, RoF 1, HW
- Raises Shooting by 2 Ranks
- +2 Shooting, Additional +2 against Medium, Long, and Extreme Range targets.
- +2 Notice
- 50x Magnification, Thermal Vision, Low-Light Vision. Additional +2 to Sight-Based Notice. Eliminates illumination penalties.
- +2 Pace, increase Running die by one step.
- Raises Climb by 1 rank, Can climb any surface with no penalty
Total Cost: 110,000 Credits.
That's it for now, but expect more down the line!
Saturday, July 2, 2016
Session 29 - Charity Event
REWARDS
- Allei can purchase one ULTRA TECH item 50% off with DM APPROVAL.
- AUW: $2,000 contract bonus.
- TAMIT: Collectible Hoverboard ($3,500)
- TAMIT
- Continuing to interrogate Cavalry, Tamit ultimately got the girl to question working for Paragon Science Equipment. She revealed what she knew about Remek and Nikki to Tamit in exchange for being able to walk away. At the end, she revealed she possessed psionic abilities like teleportating. Tamit left her information with Cavalry, and took hers as well.
- CROW
- Crow reached out to Wacha for specific information pertaining to his sister. The two surmised that Cyclops was indeed his sister and that Wacha would do more direct research into her in exchange for a face-to-face meeting with Crow's superior officers.
- Crow made arrangements through the Marshal to be part of the security at the charity event. He kept to a camera room where he observed protestors - he was able to diffuse the chanting crowd and get the situation back to normal.
- REMEK
- Opting to go on a date with his companion, Sanaa, Remek left and met up with her at a high profile Kalian restaurant that cooked at tableside for guests. It was on the spicy side.
- Dining at the same table, a Rakashan family that kept to themselves and two young girls roughly Nikki's age.
- The date went well, though Remek felt a little touchy upon revealing his past employment history.
- Remek learned that the two girls were spying on him and had connections to Paragon Science Equipment. After eavesdropping on them, he left the restaurant with his date while being tailed by the two girls...
- NIKKI
- Rather than go with the group, she opted to begin work on a secret project aboard the Last Parsec.
- CLINT was with her and remarked that it felt familiar to be back on the ship.
- Nikki revealed a little bit about herself, and the secret she had unlocked aboard the Last Parsec to CLINT.
- Jewel and Gem, 113 and 114, were experts in gene therapy and sent to track down Nikki and Remek by Paragon Science Equipment.
- Nikki was able to get the upper hand on the two woman by taking control of their drone.
- She gave them a message to take back to the Doctor and his security chief.
- Allei made contact with Maruul Soteeg. The JumpCorp Internal Affairs Executive agreed to meet the group at a charity event for Void Sickness.
- Tamit, Vela, AUW, and Allei reached out to their fashionista: Daisy. She provided the group recommendations on what to wear.
- Crow tagged along, but kept to handling security. See above.
- Upon arriving at the event, their photographs were taken, but they declined an interview.
- Fayt Lannar, the holoplay star, was on the red carpet and pulled the group in for a quick impromptu interview. He seemed pleased that they were willing to participate.
- He mentioned a new play in the works: Space Cowboy (Out On The Frontier).
- While mingling, Allei made contact with a JumpCorp executive in high level R&D. The two of them struck it off and he made a promise to "hook her up" with something down the line.
- AUW made a pharmacy-tech salesman and made arrangements with his company. He'd receive a bonus from his employers for the lucrative contract he helped seal.
- Vela ran into some bigots, but she was able to scare them off by psionic-muscle flexes.
- Tamit ran into Pro Hoverboard Skater: Brony Eagle. He seemed to fancy her and provided her with a signed hoverboard.
- Maruul Soteeg would find the group at their dinner table during the event.
- AUW revealed that he had Void Sickness - part of the reason he was interested in attending.
- Allei provided Maruul with the data they had required from Groid's Rock.
- In exchange, Maruul revealed that she would have two more jobs for the group if they were interested:
- Deliver a shipment to the prison planet of Lethe. This would let them get another crack at Groid.
- Go undercover on a JumpCorp Vessel to root out potential saboteurs who plan to blow it up.
Saturday, June 25, 2016
Session 28 - Wacha Your Next Step
- The group went to the Kallisti Apple to speak to Wacha in person.
- The group filtered in either two or one at a time through the front door; utilizing their VIP access to get themselves in.
- It seemed that the Apple was on high alert, but the group was not "made" in the sense that the Apple's owner(s) were on the hunt for them.
- A young woman with a punk persona (later identified by the name of Cavalry) seemed to be casing the area for potential bounties.
- She would later realize upon Remek and Nikki as targets her employer was after from a Private Contract which Tamit picked up on.
- Tamit was able to accost the girl in the restroom and disarm her - later leading her out of the club and into an alley where she interrogated her.
- Tamit has currently learned that Cavalry works as a bounty hunter for Paragon Science Equipment - she's attempting to increase her reputation within the organization.
- Cavalry and a team was sent to Harmonia Station to find Remek and Nikki after their intel pointed PSE to this area.
- Cavalry was not actively hunting for them at the club, but found them upon chance - she was merely attempting to practice her bounty hunter skills in her off time while her commanding officer prepared for their 'hunt'.
- Cavalry did get word back to her CO to 'prepare the plan' when she realized that Remek and Nikki were present.
- At the moment, Tamit is still interrogating her...
- Remek was the other party member who did not opt to go visit Wacha...
- With free drink vouchers, Remek went on the dance floor and discovered the Simian Tourists he last partied with.
- Sanaa, the girl that Remek hit it off last time, was quick to latch onto Remek again -- having played up his exploits to her friends. Remek had more stories to share, more shots to drink, and more moves to dance.
- Sanaa and her friends came from rich parents who worked for JumpCorp. Sanaa had just completed her educational studies (a degree in xenobiology and psychology) - her final thesis had been on the limitations of deader's body symbiosis and the psychological effects that came with possessing a new body.
- Their trip out to Eris Beta V was soon ending and they planned to take a trip to Leviathan next.
- Leviathan was billed as a world with similarities to Earth's Jurassic period. The majority of the world has been left preserved aside from a few resorts that have been built there for tourists and vacationers.
- Sanaa tried to convince Remek to come with her, but he opted to stay with the crew -- he did say he would express interest going there to the crew when the opportunity arose.
- The two made plans to get dinner later...
- The rest of the group (sans Tamit and Remek) flagged the special code to go meet with Wacha; who was waiting for them back in her private room.
- Wacha probed the group for recent feelings regarding their missions; mainly their moral feelings on them. She herself was a pacifist as a result of the destructive nature of her species and their homeworld's fate - but knew that in her line of work, somethings were unavoidable with certain clients.
- Wacha agreed to do what she could to ensure the sale of Groid's Rock and its assets for the group -- she had a buyer lined up that she would be vetting and taking to explore the assets.
- Allei revealed that notion that there was a conspiracy within JumpCorp's ranks and revealed that Horst's recent arrival and Groid's recent capture likely played roles in it - ultimately, a warning was given to Wacha about Ujun and this area.
- Wacha would make plans to vacate the Apple and establish a new base elsewhere - for the time being, she would focus efforts on Groid's Rock and then likely meet up with the Crew's Ship for a time being, if they allowed.
- Due to the group's recent efforts and work with Wacha, she had deemed them as trustworthy, and shared what information she had on R and her goals...
- R wanted to locate the Scientorium - a massive library that is said to be an artifact of the Primordials (the original and first race to conquer the Known Worlds and the Frontier).
- She had hoped that the knowledge contained with the location would be able to reveal much - the pinnacle of her life studies.
- Wacha believes the key to getting to the Scientorium is sealed away on the Last Parsec to where the group cannot access it. She believes getting there will require unlocking various pieces of the puzzles -- pieces which she believes R's old contacts possess and were entrusted with.
- Wacha would compile this list of people, but referenced the first one the group should seek out if Horst Tappelkhirre - an old colleague of R's.
- Wacha would then make arrangements for Maruul Soteeg and the group to meet to discuss the JumpCorp related information they found -- with Horst's meeting looming afterwards.
Monday, June 20, 2016
Session 27 - The Station and the Sheriff
- The group's approach to Harmonia Station was imminent...
- Vela requested that she viewed the memories of the party in an effort to understand as many experiences as she could to gather information about the Known Worlds and the Frontiers.
- Most of the group agreed - though some had caveats and stipulations for it.
- Vela made plans later to perform her memory readings; she offered to share some of her own memories in exchange.
- AUW had been contacted by Horst Tappelkhirre - the information which he shared with the group.
- AUW and the party's presence were requested at a meeting tomorrow regarding a potential joint operation and expedition.
- Horst expressed his gratitude at being rescued from the assassination attempt by Groid's Raiders.
- Crow requested that the first stop the crew make was to the Sheriff on Harmonia Station.
- The party agreed for several reasons...
- They had important information to share they gathered from Groid's Raiders -- Allei wanted to bring this to JumpCorp's internal affairs (Maruul Soteeg).
- They hoped to recruit CLINT, the deputy.
- Crow wanted to be transparent about his RANGER membership out of concern for the station.
- Allei, while showering and cleaning up, let out a shriek from her bedroom. The group requested if she needed help, but she declined.
- When she came from her room, it was revealed that she had adopted a femme fatale type persona - she was certainly beautiful and charismatic enough to play the part.
- Crow and AUW proceeded to the Sheriff's Office ahead of the rest of the Crew.
- Lynx, Crow's RANGER MENTOR, had been stalking Harmonia Station ever since Crow sent her word that he was done hiding.
- The two had an argument upon the future of the RANGERS. Crow hoped that he touched and convinced Lynx in someway, that the RANGERS needed to act openly and regroup in order to be a symbol of hope to the people. Lynx was worried that it would only get people killed, and themselves destroyed.
- The two did not come to an agreement, but Lynx said she would arrange for Crow to speak with their elders/bosses regarding his ideas.
- The group arrived at the sheriff's office...
- There, they found CLINT who was watching a Space Western movie and miming the actions on the screen. The sheriff agreed to turn him over to the group, but they had to leave his frame behind. As a result, the group opted to load his A.I. onto Nikki's Drone, Kuma, for the time being. The group officially had a new crew member!
- The group saw an experienced looking Yeti Mercenary in the waiting room, but no one was able to identify him - despite his vast reputation in this subsector. He seem interested in Allei, but if that was just due to her increased sex appeal or something else, was undetermined.
- The deader Marshal of Goldpoint Station, Yubukdor Hanz, was seen leaving Marshal Kaine's office. He stopped for a moment to talk to the group; drawn in by Allei's charm.
- Crow showed off his Ranger's Badge to the Sheriff.
- Kaine ultimately would believe Crow, but was more scared than anything about it. The RANGERS had enough rumors about the death and destruction that followed them and she feared for her people.
- Kaine took a moment to explain Asimov Circuits and their requirements in the Known Worlds to Tamit who began inquiring about the legalities of it.
- Allei revealed that the subsector would see good news -- she had jumpcorp secrets that were good, but did not share them with the sheriff.
- Allei also implied that the group would not be staying at Harmonia long -- wanting to lay low. Kaine offered the bounty on Brevin's Gang as a way for the group to kill two birds with one stone.
- The group makes plan to visit Wacha, who is in the "lion's den" of the Apple (the owner being the JumpCorp "leak" to Groid's Raider) and to see Maruul Soteeg as well -- to say nothing of their appointment with Horst Tappelkhirre. It'll be a day or two of meetings sprinkled in with downtime and personal endeavors...
Sunday, June 12, 2016
Session 26 - R&R
- The Last Parsec set an uneventful course back to Harmonia Station.
- The idea was that they could resupply and wrap up any loose ends before possibly making themselves scarce in Eris Beta V.
- The group split some of their spoils from Groid's Rock. You can find more details on the loot blog entry.
- The group voted to have Wacha, who would take a 10% cut, expend some of her resources to find an appropriate buyer for Groid's Rock and their assets.
- During their travels, the group spent some time resting and relaxing to bond as a group - recovering from the mental and physical damage of the Raid on Groid's Rock.
- During the down time, Nikki found that the physical rehab with AUW had gotten her to the point where she can walk comfortably again.
- Nikki and Vela played pool with each other.
- Tamit, AUW, and Remek seemed to be working on various things.
- Allei was tucked away somewhere.
- Crow was contemplating the situation before him as a Ranger with his identity revealed.
- On the side, Remek and Crow had a conversation in which Remek revealed that he and Nikki had bounties on them for the 'escape' that was pulled by them.
- Nikki was technically the property of Paragon Science Equipment and Remek had broken his non-disclosure and work contract.
- Crow put an SOS out to the rangers for any and all information concerning PSE's activities due to Remek's claims of thousands more like Nikki being held there.
- Crow, with a clearer mind that the night before, decided to broach the group again with the conversation of attempting nonlethal means where possible and avoiding as much brutality as possible.
- The group came to an understanding that they would not attempt such brutality, but Crow had to know that it was possible within the line of duty as killing was sometimes unavoidable. Who can be blamed for what they do when their life is on the line?
- Crow, in his spare time, opted to test the door that blocked his passage to the secret floor within the Last Parsec.
- He learned that the door required three passwords. He tried various things to get pass any of the passwords, but none of them worked.
- One password was a verbal phrase.
- One password was DNA related.
- One password was a material object.
Monday, May 30, 2016
GROID'S DATA
The following information has been summarized from the intelligence gather from Groid's hard drive.
- Groid's Fleet: Each ship that has sworn in service to Groid's Raider is listed.
- Raider Deployment: Key members of Groid's organizations are named and there are locations of their current deployment.
- Groid had several secret bases within the Kallisti Reach. Although the bases are named, their locations are not explicitly mentioned. With a map of this subsector and a knowledgeable astronavgiator, the coordinates of these locations might be able to be discovered based on the intel provided.
- Supply Manifest: This details the amount of weapons and supplies Groid has amassed from pirating. This includes stolen goods and goods purchased to perform their pirating.
- Insider Intelligence: Ujun, the club owner on Harmonia Station, appears to provide insider information to Groid and his raiders on cargo shipments and JumpSec troop movements throughout this subsector.
- It is possible that Ujun has connections to WRAITH as well.
- It is unclear how Groid knows WRAITH. It is possible that WRAITH put them up to this JumpSec ambush and Goldpoint Station plan.
- JumpSec received information that Groid's Raiders were planning to attack Goldpoint in force just as ore storage reached its monthly peak; forcing JumpCorp to lose billions.
- The location of Groid's Rock was purposefully leaked to JumpSec.
- The rumors of the attack on Gold Point were false; planted by Groid's ally on Harmonia Station (the owner of the Kallisti Apple, Ujun).
- Groid had amassed his pirate fleet near Groid's Rock; hoping to ambush JumpCorp vessels that came to investigate. Groid was expecting a fleet on fleet battle, not two ships sneaking past.
Sunday, May 29, 2016
SKILL KITS
A skill kit is a collection of skills. The idea behind skill kits is
to make it so that you can have a wide variety of skills that fit within
a collective theme.
- CHARACTER CREATION: These options are added to the character creation section.
- You can spend two skill points to raise a SKILL KIT by one die type.
- ADVANCEMENT: These options are added to the advancement section.
- You can increase any SKILL KIT that is lower than the trait(s) it is linked to.
- You can increase any SKILL KIT by one die type.*
- *You can only choose this option once per Rank.
- SKILL KITS
- ATHLETIC KIT [CLIMBING, SWIMMING, THROWING]
- RESEARCH KIT [INVESTIGATION, CHOOSE ANY TWO KNOWLEDGE SKILLS]
- SCHOLAR KIT [CHOOSE ANY THREE KNOWLEDGE SKILLS]
- SOCIAL KIT [INTIMIDATION, PERSUASION, TAUNT]
- STREET KIT [GAMBLING, LOCKPICKING, STREETWISE]
- WILDERNESS KIT [RIDING, SURVIVAL, TRACKING]
- VEHICLE KIT [BOATING, DRIVING, PILOTING]
RAID ON GROID'S ROCK (LOOT)
HACKER FIGHT
---------------
6/9/2016 UPDATE:
Allei: Face Changer Cyberware
AUW-4Mdhfp: Combat Specialty Cyberware, Melee Weapon Cyberware, Gravitic Acclimation Footwear
Crow: Atmospheric Acclimation Chestwear, Fighting Gloves
Nikki: Groid's Hot Rod
Remek: Armor Cyberware
Tamit: Flight Robotic Modification, Size Increase Robotic Modification, Wall Walker Robotic Modification, Pleasure Bot
Vela: Energy Skin Armor, Groid's Sword, Two Energy Weapons, Grenades
The Last Parsec: Torpedo Tubes
Unclaimed: Adrenal Surge Cyberware, Repair Bot
- $5,000 worth of salvaged parts. [$625 EACH, INCLUDING PARTY FUNDS]
- 2 Plasma Pistols. [Nikki and Allei]
- 2 Cred-Sticks with $2,500 each.[$625 EACH, INCLUDING PARTY FUNDS]
- 1 Hard-Drive. [PARTY]
- Combat Specialty Cyberware (EXTRACTION EDGE) [UNCLAIMED, WORTH $5,000]
- Armor Cyberware [UNCLAIMED, WORTH $3,000]
- GROID'S ROCK [TBD - You need to find someone to negotiate with and sell it.]
- GROID'S LIQUIDATED ASSETS [TBD - You need to find someone to negotiate with and sell it.]
- GROID'S BOUNTY [$2,200 EACH, INCLUDING PARTY FUNDS]
- CYBERWARE MODIFICATIONS
- FACE CHANGER [UNCLAIMED, WORTH $15,000]
- WEAPON, MELEE [UNCLAIMED, WORTH $5,000]
- ADRENAL SURGE [UNCLAIMED, WORTH $5,000]
- ROBOTIC MODIFICATIONS
- WALL WALK [UNCLAIMED, WORTH $5,000]
- FLIGHT [UNCLAIMED, WORTH $10,000]
- SIZE INCREASE [UNCLAIMED, WORTH $5,000]
- ROBOTS
- PLEASURE BOT [UNCLAIMED, WORTH $25,000]
- REPAIR BOT [UNCLAIMED, WORTH $60,000]
- STARSHIP MODIFICATIONS
- TORPEDO TUBES [UNCLAIMED, WORTH $500,000]
- VEHICLES
- GROID'S HOT-ROD (SPORTS CAR) [UNCLAIMED, WORTH $19,000]
- WEAPONS/ARMOR
- There are enough weapons/armors laying around that you should be able to find what you're looking for -- but you have to run it by me first to see if its available. No UltraTech.
- Groid's Ceremonial Auraxian Sword (Str+d10 damage)
- "MAGIC" LOOT
- GRAVITIC ACCLIMATION FOOTWEAR
- These boots and leggings are designed to acclimate the wearer to any gravitic situation.
- This FOOT SLOT item grant the wearer the GRAVITIC ACCLIMATION EDGE (PG 12, SCI-FI).
- ATMOSPHERIC ACCLIMATION CHESTWEAR
- This undershirt is designed to stimulate breathing techniques for the wearer that allows them to breathe normally in thin and dense atmospheric conditions.
- This CHEST SLOT item grants the wearer the ATMOSPHERIC ACCLIMATION EDGE (PG 12, SCI-FI).
- FIGHTING GLOVES
- These gloves instill the wearer with the knowledge of kung-fu.
- This HAND SLOT item grants the wearer the MARTIAL ARTIST EDGE (PG 36, CORE).
- MISC
- (20) VOIDSMEN POWER CELLS [12 CHARGES EACH]
---------------
6/9/2016 UPDATE:
Allei: Face Changer Cyberware
AUW-4Mdhfp: Combat Specialty Cyberware, Melee Weapon Cyberware, Gravitic Acclimation Footwear
Crow: Atmospheric Acclimation Chestwear, Fighting Gloves
Nikki: Groid's Hot Rod
Remek: Armor Cyberware
Tamit: Flight Robotic Modification, Size Increase Robotic Modification, Wall Walker Robotic Modification, Pleasure Bot
Vela: Energy Skin Armor, Groid's Sword, Two Energy Weapons, Grenades
The Last Parsec: Torpedo Tubes
Unclaimed: Adrenal Surge Cyberware, Repair Bot
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